事件

燃人之舞

flavor_fra.1136in_game/events/DHE/flavor_FRA.txt:3965
燃人之舞

巴黎的街头传出了关于Court Title堕落的耳语,这源于在Country Adjective宫廷举办的假面舞会。该舞会原本是由Fra Ruler主持的传统舞会,然而一切很快变得混乱:四位贵族因被Target Sibling带入的火炬点燃而身亡。Fra Ruler原本将与另外四位贵族一起领舞,但五人之中,如今只有Fra Ruler幸存。

Court Title中有许多人指控Target Sibling企图弑亲,并要求将his/her逮捕入狱。

需要法兰西国家dynamic historical event.tag贵族阶层immediate被囚禁静态修正immediate, trigger

定义in_game/events/DHE/flavor_FRA.txt:3965

3966type = country_event
3967title = flavor_fra.1136.title 燃人之舞
3968desc = flavor_fra.1136.desc 巴黎的街头传出了关于Court Title堕落的耳语,这源于在Country Adjective宫廷举办的假面舞会。该舞会原本是由Fra Ruler主持的传统舞会,然而一切很快变得混乱:四位贵族因被Target Sibling带入的火炬点燃而身亡。Fra Ruler原本将与另外四位贵族一起领舞,但五人之中,如今只有Fra Ruler幸存。

Court Title中有许多人指控Target Sibling企图弑亲,并要求将his/her逮捕入狱。
3969outcome = neutral
3970fire_only_once = yes
3972dynamic_historical_event = {
3973tag = FRA
3974from = 1390.1.1
3975to = 1401.1.1
3976monthly_chance = 20
}
3979trigger = {
3980has_ruler = yes
3981any_character = {
3982is_sibling_of = root.ruler
3983is_female = no
3984is_alive = yes
3985is_adult = yes
3986is_ruler = no
3987NOT = {
3987has_character_modifier = imprisoned
}
}
3989owns = location:paris
}
3992immediate = {
3994ruler ?= {
3995save_scope_as = fra_ruler
}
3997random_character ?= {
3998limit = {
3999is_sibling_of = root.ruler
4000is_female = no
4001is_alive = yes
4002is_adult = yes
4003is_ruler = no
4004NOT = {
4004has_character_modifier = imprisoned
}
}
4006save_scope_as = target_sibling
}
4008if = {
4009limit = {
4010any_character = {}
}
4020random_character = {
4021limit = {}
4030save_scope_as = fire_victim_1
}
}
4033else = {
4034create_character = {
4035age = 40
4036adm = {
45
62
}
4037dip = {
40
70
}
4038mil = {
35
65
}
4039save_scope_as = fire_victim_1
}
}
4042if = {
4043limit = {
4044any_character = {}
}
4055random_character = {
4056limit = {}
4066save_scope_as = fire_victim_2
}
}
4069else = {
4070create_character = {
4071age = 36
4072adm = {
45
62
}
4073dip = {
40
70
}
4074mil = {
35
65
}
4075save_scope_as = fire_victim_2
}
}
4078if = {
4079limit = {
4080any_character = {}
}
4092random_character = {
4093limit = {}
4104save_scope_as = fire_victim_3
}
}
4107else = {
4108create_character = {
4109age = 33
4110adm = {
45
62
}
4111dip = {
40
70
}
4112mil = {
35
65
}
4113save_scope_as = fire_victim_3
}
}
4116if = {
4117limit = {
4118any_character = {}
}
4131random_character = {
4132limit = {}
4144save_scope_as = fire_victim_4
}
}
4147else = {
4148create_character = {
4149age = 42
4150adm = {
45
62
}
4151dip = {
40
70
}
4152mil = {
35
65
}
4153save_scope_as = fire_victim_4
}
}
4156scope:fire_victim_1 = {
4157kill_character_silently = {
4158target = this
4159reason = burned_alive
}
}
4162scope:fire_victim_2 = {
4163kill_character_silently = {
4164target = this
4165reason = burned_alive
}
}
4168scope:fire_victim_3 = {
4169kill_character_silently = {
4170target = this
4171reason = burned_alive
}
}
4174scope:fire_victim_4 = {
4175kill_character_silently = {
4176target = this
4177reason = burned_alive
}
}
}
4182illustration_tags = {
418310 = angry
418410 = interior
}

选项

A逮捕Target Sibling!
4189historical_option = yes
4190add_legitimacy = legitimacy_weak_penalty (-5)
4191add_stability = stability_mild_bonus (7)
4192add_estate_satisfaction = {
}
4196ruler ?= {
4197add_dip = -3
}
4199scope:target_sibling = {
}
4204if = {
4205limit = {
4206scope:target_sibling = {
4207in_cabinet = yes
}
}
4210remove_from_cabinet = scope:target_sibling
}
B饶恕Target Sibling,这将成为千古传奇!
4215add_legitimacy = legitimacy_mild_penalty (-10)
4216add_estate_satisfaction = {
}
4220culture = {
4221add_cultural_influence = cultural_influence_severe_bonus (15)
}
© 2026 Soft Santa Cruz, S.L.U.。保留所有权利。非官方粉丝项目,与Paradox Interactive无关。游戏内容 © Paradox Interactive。 关于 · 隐私 · 法律声明