事件

Francis Drake袭击了Target Location

flavor_eng.137in_game/events/DHE/flavor_ENG.txt:13135
… 袭击了 …

Francis Drake站在“金鹿号”的船舵旁,眼中闪烁着期待的光芒。he/she信赖的战船经历了无数风暴,见证了无数珍宝。his/her的船员们整装待发,心跳与拍打船身的浪潮声相呼应。

随着his/her的一个手势,信号发出,小艇被放入水中,一群贪婪的勇士准备冲向财富。他们迅速击溃了殖民地的防御,四处搜查房屋,夺取财物,劫掠珍宝。

数小时后,船员们满载战利品返回船上,身后留下一片火海,或许还有幸存者能够讲述这场浩劫的故事。

需要岸防工事建筑immediate, trigger奴隶社会阶级immediate殖民领属国类型immediate, trigger宝藏猎人特质trigger弗朗西斯·德雷克爵士的劫掠仍在继续变量triggerdrake_recent_raid变量immediate, trigger

定义in_game/events/DHE/flavor_ENG.txt:13135

13136hide_portraits = yes
13137type = country_event
13139title = flavor_eng.137.title Francis Drake袭击了Target Location
13140desc = flavor_eng.137.desc Francis Drake站在“金鹿号”的船舵旁,眼中闪烁着期待的光芒。he/she信赖的战船经历了无数风暴,见证了无数珍宝。his/her的船员们整装待发,心跳与拍打船身的浪潮声相呼应。

随着his/her的一个手势,信号发出,小艇被放入水中,一群贪婪的勇士准备冲向财富。他们迅速击溃了殖民地的防御,四处搜查房屋,夺取财物,劫掠珍宝。

数小时后,船员们满载战利品返回船上,身后留下一片火海,或许还有幸存者能够讲述这场浩劫的故事。
13141outcome = neutral
13143trigger = {
13145character:eng_francis_drake ?= {
13146owner ?= root
13147is_alive = yes
13148has_trait = treasure_hunter
}
13151any_exploration_from_country = {
13152OR = {
13153area = area:west_caribbean_sea_area
13154area = area:east_caribbean_sea_area
13155area = area:gulf_of_mexico_area
13156area = area:guayana_sea_zones_area
}
13158leader ?= character:eng_francis_drake
}
13161OR = {
13162area:west_caribbean_sea_area = {
13163any_location_in_area = {
13164any_neighbor_location = {
13165is_coastal = yes
13166owner ?= {
13167OR = {
13168is_subject_type = colonial_nation
13169is_enemy_of = root
}
}
13172NOT = {
13172has_building = building_type:coastal_fort
}
13173NOT = {
13173has_variable = drake_recent_raid
}
}
}
}
13177area:east_caribbean_sea_area = {
13178any_location_in_area = {
13179any_neighbor_location = {
13180is_coastal = yes
13181owner ?= {
13182OR = {
13183is_subject_type = colonial_nation
13184is_enemy_of = root
}
}
13187NOT = {
13187has_building = building_type:coastal_fort
}
13188NOT = {
13188has_variable = drake_recent_raid
}
}
}
}
13192area:guayana_sea_zones_area = {
13193any_location_in_area = {
13194any_neighbor_location = {
13195is_coastal = yes
13196owner ?= {
13197OR = {
13198is_subject_type = colonial_nation
13199is_enemy_of = root
}
}
13202NOT = {
13202has_building = building_type:coastal_fort
}
13203NOT = {
13203has_variable = drake_recent_raid
}
}
}
}
13207area:gulf_of_mexico_area = {
13208any_location_in_area = {
13209any_neighbor_location = {
13210is_coastal = yes
13211owner ?= {
13212OR = {
13213is_subject_type = colonial_nation
13214is_enemy_of = root
}
}
13217NOT = {
13217has_building = building_type:coastal_fort
}
13218NOT = {
13218has_variable = drake_recent_raid
}
}
}
}
}
13224custom_tooltip = {
13225text = variable_tt_drake_ongoing_raid 弗朗西斯·德雷克爵士的劫掠仍在继续
13226NOT = {
13227has_variable = drake_ongoing_raid
}
}
}
13232illustration_tags = {
1323310 = regular
1323410 = exterior
}
13236immediate = {
13238random_location_in_the_world ?= {
13239limit = {
13240has_variable = drake_recent_raid
}
13242remove_variable = drake_recent_raid
}
13245character:eng_francis_drake ?= {
13245save_scope_as = francis_drake
}
13247random_area = {
13248limit = {
13249any_ownable_location_in_area = {
13250is_coastal = yes
13251has_owner = yes
13252owner = {
13253OR = {
13254is_subject_type = colonial_nation
13255is_enemy_of = root
}
}
13258NOT = {
13258has_building = building_type:coastal_fort
}
13259NOT = {
13259has_variable = drake_recent_raid
}
13260any_neighbor_location = {
13261OR = {
13262area = area:west_caribbean_sea_area
13263area = area:east_caribbean_sea_area
13264area = area:gulf_of_mexico_area
13265area = area:guayana_sea_zones_area
}
}
}
}
13270save_scope_as = target_area
}
13274scope:target_area = {
13275random_location_in_area = {
13276limit = {
13277is_coastal = yes
13278owner = {
13279OR = {
13280is_subject_type = colonial_nation
13281is_enemy_of = root
}
}
13284NOT = {
13284has_building = building_type:coastal_fort
}
13285NOT = {
13285has_variable = drake_recent_raid
}
}
13287change_development = development_weak_penalty (-0.25)
13288every_pop = {
13289limit = {
13290pop_type = pop_type:slaves
}
13292add_pop_size = {
13293value = pop_size
13294multiply = -1
}
}
13297save_scope_as = target_location
13298set_variable = {
13298name = drake_recent_raid
13298value = 1
}
13299owner = {
13300if = {
13301limit = {
13302is_subject_type = colonial_nation
}
13304overlord = {
13305save_scope_as = target_root_country
13306hidden_effect = {
13306trigger_event_silently = flavor_eng.138
}
}
}
13309else = {
13310save_scope_as = target_root_country
13311hidden_effect = {
13311trigger_event_silently = flavor_eng.138
}
}
}
}
}
13317change_variable = {
13318name = drake_loot
13319add = {
13320value = scope:target_location.location_tax_base
13321multiply = 5
}
}
13325set_variable = {
13325name = drake_ongoing_raid
13325value = 1
}
13328root = {
13328save_scope_as = target_root_country
}
}
13355historical_info = flavor_eng.137.historical_info 15世纪末,弗朗西斯·德雷克多次率军袭击西班牙在加勒比海的定居点、港口和船只,夺取财宝,削弱了西班牙的统治。这些袭击使德雷克成为富翁,并促进了英国作为海上强国的崛起。

选项

A再接再厉。
13334historical_option = yes
13336custom_tooltip = {
13337text = flavor_eng.137.a.custom Target Location被劫掠并丧失了繁荣度。一些奴隶人口被释放了
}
13340remove_variable = drake_ongoing_raid
13342custom_tooltip = flavor_eng.137.tt1 弗朗西斯·德雷克将继续袭击他在探索过程中发现的任何脆弱殖民地
13343custom_tooltip = flavor_eng.137.tt3 他将在返回Target Root Country时向国家支付劫掠收益
B他需要把重心放在探索上面。
13350custom_tooltip = flavor_eng.137.tt2 弗朗西斯·德雷克在本次探索中将暂停突袭殖民地
13351custom_tooltip = flavor_eng.137.tt3 他将在返回Target Root Country时向国家支付劫掠收益
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