事件

奴隶举报

flavor_dlh.54in_game/events/DHE/flavor_DLH.txt:4330
奴隶举报

高效的间谍活动和情报联系对于维护Ruler Title的权威至关重要。各种奴隶被安插到我们的官员和伊克塔包税人手下,监视他们的任何不忠和叛国行为。这一体系正如预期般运行,Target Character的一名奴隶举报him/her很快将在Target Province发动叛乱,除非我们及时采取行动。

需要贵族阶层immediate, trigger被囚禁静态修正immediate, trigger

定义in_game/events/DHE/flavor_DLH.txt:4330

4331type = country_event
4332title = flavor_dlh.54.title 奴隶举报
4333desc = flavor_dlh.54.desc 高效的间谍活动和情报联系对于维护Ruler Title的权威至关重要。各种奴隶被安插到我们的官员和伊克塔包税人手下,监视他们的任何不忠和叛国行为。这一体系正如预期般运行,Target Character的一名奴隶举报him/her很快将在Target Province发动叛乱,除非我们及时采取行动。
4334outcome = neutral
4336trigger = {
4337any_character = {
4338has_estate = estate_type:nobles_estate
4339is_ruler = no
4340is_regent = no
4341is_heir = no
4342is_adolescent = no
4343is_infant = no
4344is_female = no
4345NOT = {
4345has_character_modifier = imprisoned
}
}
4347any_province = {
4348NOT = {
4349any_location_in_province = {
4350controller != owner
}
}
}
}
4356illustration_tags = {
435710 = armed
435810 = exterior
}
4361immediate = {
4364random_character = {
4365limit = {
4366has_estate = estate_type:nobles_estate
4367is_ruler = no
4368is_regent = no
4369is_heir = no
4370is_adolescent = no
4371is_infant = no
4372is_female = no
4373NOT = {
4373has_character_modifier = imprisoned
}
}
4375save_scope_as = target_character
}
4378random_province = {
4379limit = {
4380NOT = {
4381any_location_in_province = {
4382controller != owner
}
}
}
4386save_scope_as = target_province
}
4389scope:target_province = {
4390every_location_in_province = {
4391add_to_list = rebel_locations
}
}
4395create_rebel = {
4396category = pretender
4397save_scope_as = target_rebels
}
4400scope:target_character = {
4401change_character_allegiance = scope:target_rebels
}
}

选项

A马上把Target Character抓起来。
4408ai_chance = {
4409factor = 0.25
}
4412scope:target_character = {
4414years = -1
}
}
4418add_government_power = government_power_severe_penalty (-7.5)
4419add_stability = stability_severe_penalty (-12)
4421destroy_rebel = scope:target_rebels
B没有证据就抓人是暴政。
4427ai_chance = {
4428factor = 1
4429modifier = {
4430factor = 0
4431any_war = {
4432count >= 1
}
}
}
4438list = rebel_locations
4439rebel = scope:target_rebels
}
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