事件

与海盗舰队交锋

flavor_chi.2101in_game/events/DHE/flavor_chi_treasure_expedition.txt:1970
与海盗舰队交锋

在驶过Target Location的Target Location Topography时,我们光荣的宝船队在Character Expedition Leader Target的注视下遭遇了一支无赖海盗的卑鄙舰队。当然,我们英勇的士兵绝不会畏惧,立即与敌人展开了决定性的战斗,将这些暴徒彻底击败,并俘获了他们的首领。然而,这场战斗并非没有代价,我们损失了许多士兵和船只,使得船队在资源上受到了严重削弱。

需要海峡地形trigger

定义in_game/events/DHE/flavor_chi_treasure_expedition.txt:1970

1971type = country_event
1972title = flavor_chi.2101.title 与海盗舰队交锋
1973desc = flavor_chi.2101.desc 在驶过Target Location的Target Location Topography时,我们光荣的宝船队在Character Expedition Leader Target的注视下遭遇了一支无赖海盗的卑鄙舰队。当然,我们英勇的士兵绝不会畏惧,立即与敌人展开了决定性的战斗,将这些暴徒彻底击败,并俘获了他们的首领。然而,这场战斗并非没有代价,我们损失了许多士兵和船只,使得船队在资源上受到了严重削弱。
1974outcome = neutral
1976trigger = {
1977scope:expedition_initiator.var:chinese_treasure_fleet_location ?= {
1978topography = narrows
}
}
1982illustration_tags = {
198310 = regular
198410 = interior
}
1987immediate = {
1990set_local_variable = {
1991name = cargo_lost
1992value = {
1994multiply = {
0.1
0.2
}
1995multiply = -1
1996multiply = {
1997value = 1
1998subtract = {
1999value = scope:expedition_initiator.var:chinese_expedition_expedition_leader.mil
2000divide = 100
2001multiply = 0.5
}
}
}
}
2007scope:expedition_initiator.var:chinese_treasure_fleet_location ?= {
2008save_scope_as = target_location
}
2011scope:expedition_initiator.var:chinese_treasure_fleet_location.province_definition = {
2012every_location_in_province_definition = {
2013every_neighbor_location = {
2014if = {
2015limit = {
2016owner ?= {
2017NOT = {
2017this = ROOT
}
2018NOT = {
2018has_reform = government_reform:pirate_brethren_reform
}
}
}
2021owner = {
2021add_to_list = list_of_grateful_countries
}
}
}
}
}
}

选项

A这将为我们赢得一些赞赏。
2032value = local_var:cargo_lost
}
2034add_prestige = prestige_mild_bonus (10)
2036ordered_in_list = {
2037list = list_of_grateful_countries
2038order_by = total_population
2039max = 6
2040add_opinion = {
2041modifier = chi_grateful_for_pirate_defeat
2042target = ROOT
}
}
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