事件

修缮中国古长城

flavor_chi.2in_game/events/DHE/flavor_chi.txt:138
修缮中国古长城

自古以来,北疆边防便是重中之重。然而问题在于中国古长城修筑年久,近几百年来更是倾坠崩坏、无人问津,如今状况堪忧。我们可以修葺长城,但如此庞大的工事将十分劳民伤财,恐怕百姓会怨声载道。可是长城防卫修缮后,沿线各省百姓可以安居乐业,免于胡侵之忧;若不修缮,百姓或恐争相内迁。如何是好?

需要中国古长城建筑immediate中华国家trigger天朝国际组织option 1, option 3启用调和修正类型option 5启用仁义修正类型option 1, option 3

定义in_game/events/DHE/flavor_chi.txt:138

139type = country_event
140title = flavor_chi.2.title 修缮中国古长城
141desc = flavor_chi.2.desc 自古以来,北疆边防便是重中之重。然而问题在于中国古长城修筑年久,近几百年来更是倾坠崩坏、无人问津,如今状况堪忧。我们可以修葺长城,但如此庞大的工事将十分劳民伤财,恐怕百姓会怨声载道。可是长城防卫修缮后,沿线各省百姓可以安居乐业,免于胡侵之忧;若不修缮,百姓或恐争相内迁。如何是好?
142outcome = neutral
144fire_only_once = yes
146trigger = {
147tag = CHI
148total_effective_building_levels:ruined_great_wall_of_china > 0
}
151illustration_tags = {
15210 = interior
15310 = regular
}
156immediate = {
158random_province = {
159limit = {
160any_location_in_province = {
161has_building_with_at_least_one_level = ruined_great_wall_of_china
}
}
164save_scope_as = target_province1
}
166random_province = {
167limit = {
168this != scope:target_province1
169any_location_in_province = {
170has_building_with_at_least_one_level = ruined_great_wall_of_china
}
}
173save_scope_as = target_province2
}
175random_province = {
176limit = {
177this != scope:target_province1
178this != scope:target_province2
179any_location_in_province = {
180has_building_with_at_least_one_level = ruined_great_wall_of_china
}
}
183save_scope_as = target_province3
}
185set_local_variable = {
186name = wall_maintenance_price
187value = 0
}
189ordered_owned_location = {
190limit = {
191has_building_with_at_least_one_level = ruined_great_wall_of_china
}
193order_by = population
194max = 5
196root = {
197change_local_variable = {
198name = wall_maintenance_price
199add = prev.location_tax_base
}
}
}
}

选项

A让我们把中国古长城修复得更好。
207add_gold = {
208value = local_var:wall_maintenance_price
209multiply = -5
}
211if = {
212limit = {
}
213add_righteousness = righteousness_weak_penalty (-10)
}
215if = {
216limit = {
216is_leader_of_international_organization = international_organization:middle_kingdom
}
}
B我们可以对Target Province1段的长城进行大规模修缮。
223trigger = {
224exists = scope:target_province1
}
226scope:target_province1 = {
}
CTarget Province2将从大规模修缮中受益。
233trigger = {
234exists = scope:target_province2
}
236scope:target_province2 = {
}
239if = {
240limit = {
}
241add_righteousness = righteousness_weak_penalty (-10)
}
243if = {
244limit = {
244is_leader_of_international_organization = international_organization:middle_kingdom
}
}
D让我们重建Target Province3段的长城。
251trigger = {
252exists = scope:target_province3
}
254scope:target_province3 = {
}
E任其继续崩塌。
261add_government_power = government_power_ultimate_penalty (-25)
262if = {
}
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