事件本版本变更

迁都Target Location?

flavor_byz.39in_game/events/DHE/flavor_BYZ.txt:3064
迁都 … ?

随着我们将Court Title迁移到摩里亚,Target Location已经事实上成为Target Country Adjective的首都。也许是时候让Target Character放弃Target Location2,选择此处为新家了?

需要拜占庭国家dynamic historical event.tag, trigger摩里亚是帝国的心脏地带变量trigger

定义in_game/events/DHE/flavor_BYZ.txt:3064

3065type = country_event
3066title = flavor_byz.39.title 迁都Target Location?
3067desc = flavor_byz.39.desc 随着我们将Court Title迁移到摩里亚,Target Location已经事实上成为Target Country Adjective的首都。也许是时候让Target Character放弃Target Location2,选择此处为新家了?
3068outcome = neutral
3070fire_only_once = yes
3072illustration_tags = {
307310 = interior
307410 = regular
}
3077dynamic_historical_event = {
3078tag = BYZ
3079from = 1370.1.1
3080to = 1500.1.1
3081monthly_chance = 1
}
3084trigger = {
3085has_or_had_tag = BYZ
3086custom_tooltip = {
3087text = variable_tt_morea_focus_flag 摩里亚是帝国的心脏地带
3088has_variable = morea_focus_flag
}
3090location:constantinople.owner = root
3091has_presence_in = area:morea_area
}
3094immediate = {
3098ordered_owned_location = {
3099limit = {
3100area = area:morea_area
}
3102order_by = population
3103max = 1
3104check_range_bounds = no
3105save_scope_as = target_location
}
3108location:constantinople = {
3109save_scope_as = target_location2
}
3112ruler_or_regent ?= {
3113save_scope_as = target_character
}
3116save_scope_as = target_country
}

选项

A也许摩里亚更容易防守一些……
3122add_migration = {
3123owner = this
3124from = scope:target_location2.province_definition
3125to = scope:target_location.province_definition
3126amount = 0.1
3127months = 50
}
3130scope:target_location = {
3131change_control = control_mild_bonus (0.1)
}
3134scale = -2
}
B放弃Target Location2是重大错误,我们要加强它。
3141scope:target_location2 = {
3142change_development = development_mild_bonus (0.5)
}
3145scale = -1
}
C我们既不会放弃Target Location2也不会加强该处的防御。
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