尽管我们的人民面临着种种困难,我们的艺术和文化依然充满活力和声望。没有哪个地方比Target Location更能体现我们的艺术影响力和文化培养。作为文艺复兴培养和传播的跳板,此地的居民热情接纳并促进了艺术与思想流派的发展,共同经历了哲学与Country Adjective风格的美好黄金时代。
定义in_game/events/DHE/flavor_BYZ.txt:883
884type = country_event
885title = flavor_byz.13.title 光荣的学术中心
886desc = flavor_byz.13.desc 尽管我们的人民面临着种种困难,我们的艺术和文化依然充满活力和声望。没有哪个地方比Target Location更能体现我们的艺术影响力和文化培养。作为文艺复兴培养和传播的跳板,此地的居民热情接纳并促进了艺术与思想流派的发展,共同经历了哲学与Country Adjective风格的美好黄金时代。
887outcome = neutral
889fire_only_once = yes
890dynamic_historical_event = {
892from = 1350.1.1
893to = 1400.1.1
894monthly_chance = 10
}
897trigger = {
899owns = location:mystras
900at_war = no
901location:mystras = {
902controller = ROOT
903prosperity > 0
}
}
908immediate = {
909location:mystras = {
910save_scope_as = target_location
911province = {
911save_scope_as = target_province
}
}
}
选项
A资助其扩建。
917trigger = {
918location:mystras = {
}
}
928if = {
929limit = {
930location:mystras = {
}
}
934location:mystras = {
}
}
936if = {
937limit = {
938location:mystras = {
}
940location:mystras = {
}
}
944location:mystras = {
945if = {
947hidden_effect = {
947destroy_building = "building(building_type:art_school|owner)"
}
}
949construct_building = {
951cost_multiplier = 0
952cost_multiplier_reason = "game_concept_event"
}
}
}
956else_if = {
957limit = {
958location:mystras = {
}
960location:mystras = {
}
}
964location:mystras = {
965construct_building = {
967cost_multiplier = 0
968cost_multiplier_reason = "game_concept_event"
}
}
}
972else = {
973scope:target_province = {
974add_province_modifier = {
976years = -1
977mode = replace
}
}
}
B让财富洒遍Target Province!
986historical_option = yes
988scope:target_location = {
}
991scope:target_location.province = {
992every_location_in_province = {
993limit = {
994this != scope:target_location
}
}
}