事件本版本变更

Target Location的兴盛

flavor_brb.1in_game/events/DHE/flavor_brb.txt:4
… 的兴盛

一直以来,Target Location都是Country的重要门户,为我们拓展Target Market的商业贸易提供了重要通道。而最近,在当地市民的不懈努力下,这座Target Location Rank已经发展到了一个崭新的高度。目前,他们正致力于制定一项扩展城市港口的宏伟计划。

需要商人会馆革新trigger商人会馆建筑option 1布拉班特国家dynamic historical event.tag, trigger尼德兰可成立国家trigger

定义in_game/events/DHE/flavor_brb.txt:4

5hide_portraits = yes
6type = country_event
8title = flavor_brb.1.title Target Location的兴盛
9desc = flavor_brb.1.desc 一直以来,Target Location都是Country的重要门户,为我们拓展Target Market的商业贸易提供了重要通道。而最近,在当地市民的不懈努力下,这座Target Location Rank已经发展到了一个崭新的高度。目前,他们正致力于制定一项扩展城市港口的宏伟计划。
10outcome = neutral
12fire_only_once = yes
14dynamic_historical_event = {
15tag = BRB
16from = 1400.1.1
17to = 1800.1.1
18monthly_chance = 1
}
21illustration_tags = {
2210 = happy
2310 = exterior
}
26trigger = {
27trigger_if = {
28limit = {
29country_exists = c:BRB
30this = c:BRB
}
32NOT = {
32country_exists = c:NED
}
}
34owns = location:antwerp
}
38immediate = {
40ruler_or_regent ?= {
41save_scope_as = target_character
}
44location:antwerp = {
45save_scope_as = target_location
46market = {
47save_scope_as = target_market
}
}
}

选项

ATarget Location的发展值得我们支持。
55scope:target_location = {
56if = {
57limit = {
}
60change_development = development_ultimate_bonus (5)
61owner ?= {
62add_gold = {
63value = root.monthly_income_trade_and_tax
64multiply = -0.5
}
}
}
68else = {
69change_development = development_extreme_bonus (2.5)
70construct_building = {
72cost_multiplier = 0.4
73cost_multiplier_reason = "burghers_cheap_sponsorship"
}
}
}
B我们没有资源再建一座港口了。
82add_prestige = prestige_mild_penalty (-10)
© 2026 Soft Santa Cruz, S.L.U.。保留所有权利。非官方粉丝项目,与Paradox Interactive无关。游戏内容 © Paradox Interactive。 关于 · 隐私 · 法律声明