事件

质押诺伊马克

flavor_brapru_teu.1in_game/events/DHE/flavor_brapru_teu.txt:58
质押诺伊马克

东方的诺伊马克对我们来说过于遥远,难以从首都对其施加控制。猖獗的强盗贵族让我们疲于应对,也许将这里质押给另一个在我国领土上没有天然利益,因而可以信任的国家,会对我们有利。

需要勃兰登堡国家dynamic historical event.tag条顿国家trigger

定义in_game/events/DHE/flavor_brapru_teu.txt:58

59type = country_event
60title = flavor_brapru_teu.1.title 质押诺伊马克
61desc = flavor_brapru_teu.1.desc 东方的诺伊马克对我们来说过于遥远,难以从首都对其施加控制。猖獗的强盗贵族让我们疲于应对,也许将这里质押给另一个在我国领土上没有天然利益,因而可以信任的国家,会对我们有利。
62outcome = neutral
63historical_info = flavor_brapru_teu.1.historical_info 诺伊马克地区长期遭受强盗贵族的侵扰,在1402年被质押给了条顿骑士团。选帝侯原本期望骑士团能够有效打击当地的犯罪活动,然而,直到1450年该省份被赎回给勃兰登堡选帝侯时,情况依旧,诺伊马克仍然深陷贫困之中。
65fire_only_once = yes
66dynamic_historical_event = {
67tag = BRA
68from = 1390.1.1
69to = 1410.1.1
70monthly_chance = 5
}
73illustration_tags = {
7410 = regular
7510 = interior
}
78trigger = {
79country_exists = c:TEU
80at_war = no
81any_owned_non_rural_location = {
82province_definition = province_definition:neumark_province
}
}
85immediate = {
87set_local_variable = {
88name = TEU_price_for_neumark
89value = 0
}
92every_in_list = {
93list = list_of_neumark_locations
94limit = {
94owner ?= ROOT
}
95change_local_variable = {
96name = TEU_price_for_neumark
97add = this.population
}
}
100change_local_variable = {
101name = TEU_price_for_neumark
102multiply = 4
}
104save_scope_as = teu_from
}

选项

A将它质押给条顿。
110historical_option = yes
112custom_tooltip = TEU_pawn_neumark_to_teutons 如果条顿接受,我们会给予他们以下地点:
114show_as_tooltip = {
115add_gold = local_var:TEU_price_for_neumark
117c:TEU = {
118add_gold = {
119value = local_var:TEU_price_for_neumark
120multiply = -1
}
}
123every_in_list = {
124list = list_of_neumark_locations
125limit = {
125owner = ROOT
}
126change_location_owner = c:TEU
}
}
130c:TEU = {
130trigger_event_non_silently = flavor_brapru_teu.2
}
B我们会自己解决他们。
136every_in_list = {
137list = list_of_neumark_locations
138limit = {
138owner ?= ROOT
}
139add_location_modifier = {
140modifier = PRU_crime_ridden
141years = 30
}
}
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