事件本版本变更

Target Character

flavor_brapru.43in_game/events/DHE/flavor_brapru.txt:2839
…

最近,柏林的面貌正在被伟大的建筑师和远见者Target Character重塑。凭借对雕塑和建筑的精通,他将巴洛克风格的宏伟与军事象征手法融为一体,以反映我们国家的实力。人们赞颂他将任何建筑变成主权与权力纪念碑的能力。许多人建议我们将他任命为Court Title建筑师,让其塑造Country未来的形象。

需要勃兰登堡国家dynamic historical event.tag

定义in_game/events/DHE/flavor_brapru.txt:2839

2840type = country_event
2841title = flavor_brapru.43.title Target Character
2842desc = flavor_brapru.43.desc 最近,柏林的面貌正在被伟大的建筑师和远见者Target Character重塑。凭借对雕塑和建筑的精通,他将巴洛克风格的宏伟与军事象征手法融为一体,以反映我们国家的实力。人们赞颂他将任何建筑变成主权与权力纪念碑的能力。许多人建议我们将他任命为Court Title建筑师,让其塑造Country未来的形象。
2843outcome = neutral
2845fire_only_once = yes
2847dynamic_historical_event = {
2848tag = BRA
2849from = 1685.1.1
2850to = 1700.1.1
2851monthly_chance = 2
}
2854illustration_tags = {
285510 = regular
285610 = interior
}
2859trigger = {
2860owns = location:berlin
}
2863immediate = {
2865create_character = {
2866first_name = name_andrew
2867last_name = Schluter
2868birth_date = 1659.7.13
2869birth_location = location:gdansk
2871artist_skill = {
0.7
0.85
}
2872artist = architect
2873save_scope_as = target_character
2874create_in_limbo = yes
}
}

选项

A雇佣他!
2880historical_option = yes
2881scale = -3
}
2882scope:target_character = {
2883move_country = root
}
2885location:berlin = {
2886change_development = development_weak_bonus (0.25)
2887change_prosperity = prosperity_mild_bonus (0.15)
}
B我们承担不起艺术上的奢靡。
2893add_prestige = prestige_mild_penalty (-10)
2894hidden_effect = {
2895kill_character_silently = scope:target_character
}
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