事件

Exploration

exploration_monthly.11in_game/events/exploration/exploration_monthly_events.txt:386

经过对Marriage Location周边数月的勘探,我们的探险家Character已经接近了一个Bride Pop Culture农民家庭,特别是他们未婚的女儿Bride。

成为当地人家庭的一员肯定会对探索有帮助。

需要教士阶层trigger农民社会阶级immediate, trigger

定义in_game/events/exploration/exploration_monthly_events.txt:386

387type = exploration_event
389title = exploration_monthly.11.title Exploration
390desc = exploration_monthly.11.desc 经过对Marriage Location周边数月的勘探,我们的探险家Character已经接近了一个Bride Pop Culture农民家庭,特别是他们未婚的女儿Bride。

成为当地人家庭的一员肯定会对探索有帮助。
391outcome = neutral
396trigger = {
397leader ?= {
398is_married = no
399is_female = no
400OR = {
401has_dynasty = no
402AND = {
403has_dynasty = yes
404owner = {
405ruler ?= {
406dynasty ?= {
407this != ROOT.leader.dynasty
}
}
}
}
}
413NOT = {
}
}
417location = {
418population > 0.100
419any_pop = {
419pop_type = pop_type:peasants
}
}
}
423immediate = {
424location = {
425random_pop = {
426limit = {
426pop_type = pop_type:peasants
}
427save_scope_as = bride_pop
}
429save_scope_as = marriage_location
}
431owner = {
432create_character = {
433culture = scope:bride_pop.culture
434religion = scope:bride_pop.religion
435age = 18
436female = yes
437birth_location = ROOT.location
438save_scope_as = bride
}
}
}

选项

A探险队的牧师为他们举行了婚礼。
447trigger = {
447NOT = {
447scope:bride.religion = ROOT.owner.religion
}
}
449scope:bride = {
450marry_character = ROOT.leader
451change_character_religion = ROOT.owner.religion
}
453change_exploration_progress = {
454value = exploration_time
455multiply = 0.05
}
B遵循当地的婚礼习俗。
462scope:bride = {
462marry_character = ROOT.leader
}
464change_exploration_progress = {
465value = exploration_time
466multiply = 0.1
}
C这不是谈情说爱的时候。
473hidden_effect = {
473kill_character_silently = scope:bride
}
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