事件

满者伯夷危机的终结

death_of_hayan_wuruk.7in_game/events/disaster/death_of_hayan_wuruk.txt:407
满者伯夷危机的终结

自伟大领袖Target Hayan逝世之后已有数十载。尽管我们竭力化解危机并对外展现强权,却始终未能重建法治。这对我们子民意味着什么,唯有时间能给出答案……

需要maj_death_of_hayan_wuruk_timer变量option 1, option 2

定义in_game/events/disaster/death_of_hayan_wuruk.txt:407

408type = country_event
409category = disaster_event
410title = death_of_hayan_wuruk.7.title 满者伯夷危机的终结
411image = "gfx/interface/illustrations/disaster/death_of_hayan_wuruk.dds"
413desc = {
414first_valid = {
415triggered_desc = {
416trigger = {
}
419desc = death_of_hayan_wuruk.7.desc.a 自伟大领袖Target Hayan逝世之后已有数十载。尽管我们竭力化解危机并对外展现强权,却始终未能重建法治。这对我们子民意味着什么,唯有时间能给出答案……
}
421triggered_desc = {
422desc = death_of_hayan_wuruk.7.desc.b 尽管有内外颠覆势力作祟,我们仍在伟大的Target Hayan离世后重振秩序。动荡与叛乱的流言已成过往云烟,此刻我们正迈向崭新时代。
}
}
}
426outcome = neutral
428immediate = {
429ruler_or_regent = {
429save_scope_as = target_character
}
430character:maj_hayam_wuruk = {
430save_scope_as = target_hayan
}
}

选项

A呜呼,这恐怕就是帝国的终章了。
436trigger = {
}
440if = {
441limit = {
441num_subjects > 0
}
442every_subject = {
443root = {
443cancel_subject = prev
}
}
}
446add_stability = stability_ultimate_penalty (-50)
447add_government_power = government_power_ultimate_penalty (-25)
B得胜岂有悬念?
453trigger = {
}
457every_subject = {
458add_liberty_desire = liberty_desire_extreme_minus (-50)
}
460add_stability = stability_mild_bonus (7)
461add_government_power = government_power_mild_bonus (5)
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