事件
Target Character的崛起

屡获大捷,无论是在Victory Location1还是Victory Location2的胜利,都让民众开始将him/her奉为天才统帅——这位统帅以刀剑击溃Country之敌,以上主与Target Character2之名令敌人血流成河。
在与Court Title多位要员交谈后,他们似乎也对him/her敬重有加,并为his/her讲述的Victory Location3战役故事所吸引——这是当下人人热议的最新传奇。这份声望令Target Character2倍感威胁,因为he/she察觉Court Title的影响力正逐渐向这位统帅倾斜。不过,或许这也能够用以巩固Target Character2 Dynasty对Country的统治。
人脉通达特质option 1, option 2, option 3定义in_game/events/culture/culture_greek.txt:415
416type = country_event
417title = culture_greek.5.title Target Character的崛起
418desc = culture_greek.5.desc 屡获大捷,无论是在Victory Location1还是Victory Location2的胜利,都让民众开始将him/her奉为天才统帅——这位统帅以刀剑击溃Country之敌,以上主与Target Character2之名令敌人血流成河。
在与Court Title多位要员交谈后,他们似乎也对him/her敬重有加,并为his/her讲述的Victory Location3战役故事所吸引——这是当下人人热议的最新传奇。这份声望令Target Character2倍感威胁,因为he/she察觉Court Title的影响力正逐渐向这位统帅倾斜。不过,或许这也能够用以巩固Target Character2 Dynasty对Country的统治。
在与Court Title多位要员交谈后,他们似乎也对him/her敬重有加,并为his/her讲述的Victory Location3战役故事所吸引——这是当下人人热议的最新传奇。这份声望令Target Character2倍感威胁,因为he/she察觉Court Title的影响力正逐渐向这位统帅倾斜。不过,或许这也能够用以巩固Target Character2 Dynasty对Country的统治。
419outcome = neutral
421trigger = {
422has_reform = government_reform:theme_system
426any_character = {
427is_ruler = no
428mil >= 65
429has_variable_list = strategos_major_victories
430variable_list_size = {
431name = strategos_major_victories
432value >= 3
}
}
}
437illustration_tags = {
43810 = happy
43910 = interior
}
442immediate = {
}
446ruler_or_regent ?= {
447save_scope_as = target_character2
}
450scope:target_character = {
451random_in_list = {
452variable = strategos_major_victories
453save_scope_as = victory_location1
}
456random_in_list = {
457variable = strategos_major_victories
458limit = {
459this != scope:victory_location1
}
461save_scope_as = victory_location2
}
464random_in_list = {
465variable = strategos_major_victories
466limit = {
467this != scope:victory_location1
468this != scope:victory_location2
}
470save_scope_as = victory_location3
}
}
}