事件

Target Location贸易扩张

culture_greek.17in_game/events/culture/culture_greek.txt:1837
… 贸易扩张

凭借精湛的航海技艺,我们得以在Country境内新建港口、开辟商路,Target Location便是其中一座新兴Target Location Rank。为巩固市民阶层的实力,我们已向其授予贸易特权,大批市民因此涌入此地。

而当地新建的基础设施,更是吸引了Country全国各地越来越多的民众前来,市集、船舶与居所的需求也随之激增。相关诉求传来,Target Character召集Court Title众臣商议解决方案。

需要罗马文化组trigger促进贸易静态修正immediate, trigger

定义in_game/events/culture/culture_greek.txt:1837

1838type = country_event
1839title = culture_greek.17.title Target Location贸易扩张
1840desc = culture_greek.17.desc 凭借精湛的航海技艺,我们得以在Country境内新建港口、开辟商路,Target Location便是其中一座新兴Target Location Rank。为巩固市民阶层的实力,我们已向其授予贸易特权,大批市民因此涌入此地。

而当地新建的基础设施,更是吸引了Country全国各地越来越多的民众前来,市集、船舶与居所的需求也随之激增。相关诉求传来,Target Character召集Court Title众臣商议解决方案。
1841outcome = neutral
1843trigger = {
1844culture = {
1844has_culture_group = culture_group:greek_group
}
1846any_owned_non_rural_location = {
1847is_coastal = yes
1848NOT = {
1848has_location_modifier = greek_culture_promotion_of_trade
}
}
}
1852illustration_tags = {
185310 = happy
185410 = exterior
}
1857immediate = {
1860random_owned_non_rural_location = {
1861limit = {
1862is_coastal = yes
1863NOT = {
1863has_location_modifier = greek_culture_promotion_of_trade
}
}
1865save_scope_as = target_location
}
1868ruler_or_regent ?= {
1869save_scope_as = target_character
}
}

选项

A让我们大力推动Target Location的贸易发展。
1876scope:target_location = {
1877add_location_modifier = {
1879years = 10
1880mode = add_and_extend
}
}
1884scale = -1
}
B我们可以提供帮扶,但前提是他们愿意提供利益交换。
1890scope:target_location = {
1891add_location_modifier = {
1893years = 10
1894mode = add_and_extend
}
}
1898scale = -2
}
1900add_estate_satisfaction = {
}
C不如由我们双方共同分摊。
1909scope:target_location = {
1910add_location_modifier = {
1912years = 10
1913mode = add_and_extend
}
}
1917scale = -0.5
}
1919add_estate_satisfaction = {
}
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