事件

失灵的首领辖区

culture_greek.13in_game/events/culture/culture_greek.txt:1470
失灵的首领辖区

Target Area的首领辖区自设立以来便日渐衰败。驻守Target Location的首领官治理不力,而这一失职在官僚体系内部长期被无视。结果当地民众拒不纳税,部分贵族兼并土地,剥削农民及其潜在财富。

在这些报告呈至Target Character的Court Title后,各派官员如同秃鹫扑食般争相弹劾,并提议由自己或亲信取而代之,声称能更好地镇守该地区。此类举动虽显激进,但更换管理者或许不失为良策。又或者,问题本就源于我们对地方治理的忽视,应当增派资源,协助弹压桀骜不驯的贵族,迫使骄纵的平民顺从。

需要地方总督治所建筑immediate海军总督治所建筑immediate罗马文化组trigger

定义in_game/events/culture/culture_greek.txt:1470

1471type = country_event
1472title = culture_greek.13.title 失灵的首领辖区
1473desc = culture_greek.13.desc Target Area的首领辖区自设立以来便日渐衰败。驻守Target Location的首领官治理不力,而这一失职在官僚体系内部长期被无视。结果当地民众拒不纳税,部分贵族兼并土地,剥削农民及其潜在财富。

在这些报告呈至Target Character的Court Title后,各派官员如同秃鹫扑食般争相弹劾,并提议由自己或亲信取而代之,声称能更好地镇守该地区。此类举动虽显激进,但更换管理者或许不失为良策。又或者,问题本就源于我们对地方治理的忽视,应当增派资源,协助弹压桀骜不驯的贵族,迫使骄纵的平民顺从。
1474outcome = neutral
1476trigger = {
1477culture = {
1477has_culture_group = culture_group:greek_group
}
1479OR = {
1480total_effective_building_levels:local_governor > 0
1481total_effective_building_levels:naval_governor > 0
}
1484any_current_bureaucracy = {
1485bureaucracy_type = bureaucracy_type:kephalai_bureaucracy
1486bureaucracy_maintenance >= 0.25
}
}
1490illustration_tags = {
149110 = regular
149210 = exterior
}
1495immediate = {
1497random_owned_non_rural_location = {
1498limit = {
1499OR = {
1500has_building = building_type:local_governor
1501has_building = building_type:naval_governor
}
}
1504save_scope_as = target_location
1505area = {
1506save_scope_as = target_area
}
}
1510ruler_or_regent ?= {
1511save_scope_as = target_character
}
}

选项

A让我们另择人选接任。
1518random_current_bureaucracy = {
1519limit = {
1520bureaucracy_type = bureaucracy_type:kephalai_bureaucracy
}
1522change_entrenchment = entrenchment_severe_bonus (-5)
}
1525custom_tooltip = {
1526text = all_pops_in_kephale_area_lose_satisfaction Target Area所有人群会失去pop satisfaction mild penalty人群满意度
1527scope:target_area = {
1528every_location_in_area = {
1529limit = {
1530owner ?= root
}
1532every_pop = {
1533limit = {
1534owner ?= root
}
1536add_pop_satisfaction = pop_satisfaction_mild_penalty (-0.1)
}
}
}
}
1542custom_tooltip = {
1543text = gain_extra_control_in_the_area 我们在Target Area的所有地点会获得control mild bonus控制力和首领辖区受支持修正,持续10年
1544scope:target_area = {
1545every_location_in_area = {
1546limit = {
1547owner ?= root
}
1549change_control = control_mild_bonus (0.1)
1550add_location_modifier = {
1552years = 10
1553mode = add
}
}
}
}
B是我们的疏忽导致了Target Area的乱像,我们应予以支援。
1563scale = -3
}
1565random_current_bureaucracy = {
1566limit = {
1567bureaucracy_type = bureaucracy_type:kephalai_bureaucracy
}
1569change_entrenchment = entrenchment_severe_penalty (5)
}
1572custom_tooltip = {
1573text = gain_extra_control_in_the_area 我们在Target Area的所有地点会获得control mild bonus控制力和首领辖区受支持修正,持续10年
1574scope:target_area = {
1575every_location_in_area = {
1576limit = {
1577owner ?= root
}
1579change_control = control_mild_bonus (0.1)
}
}
}
C唯有时间能弥合创伤,没必要做出更换。
1588custom_tooltip = {
1589text = lose_extra_control_in_the_area 我们在Target Area的所有地点会失去control mild penalty控制力
1590scope:target_area = {
1591every_location_in_area = {
1592limit = {
1593owner ?= root
}
1595change_control = control_mild_penalty (-0.1)
}
}
}
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