事件

歉收

colonial_charter.10in_game/events/colonization/colonial_charter.txt:460

Target遭遇了歉收,这导致粮食短缺。殖民地对新移民的吸引力降低,也有人离开殖民地回国。这不利于殖民地的前景。

定义in_game/events/colonization/colonial_charter.txt:460

461type = country_event
462title = colonial_charter.10.title 歉收
463desc = colonial_charter.10.desc Target遭遇了歉收,这导致粮食短缺。殖民地对新移民的吸引力降低,也有人离开殖民地回国。这不利于殖民地的前景。
464outcome = neutral
466trigger = {
467scope:target.province_definition ?= {
468any_location_in_province_definition = {
469is_ownable = yes
}
}
}
474immediate = {
475scope:target.province_definition = {
476random_location_in_province_definition = {
477limit = {
478is_ownable = yes
}
480save_scope_as = target_location
}
}
}
485illustration_tags = {
48610 = angry
48710 = exterior
}

选项

A我们不能放弃他们。
492add_gold = {
493value = {
494scope:target.province_definition = {
495every_location_in_province_definition = {
496limit = {
497is_ownable = yes
}
499add = this.population
}
}
502add = "capital.distance_to(scope:target_location)"
}
504divide = 100
505multiply = -10
}
B他们可以自力更生。
511trigger = {
512prestige >= prestige_weak_bonus (5)
}
514add_prestige = prestige_weak_penalty (-5)
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