事件

Country的僧院

buddhism_events.18in_game/events/religion/buddhism_events.txt:1006
… 的僧院

Target Ruler关于全国寺院的英明而有效的政策,历来深受好评,且充满仁慈。任何修道院都不允许出现贫困,但同时也不能让这些机构的纪律和实力衰退。因此,Target Location的修道院蓬勃发展,已成为各地效仿的典范。

需要修道院建筑immediate启用调和修正类型option 1, option 2启用仁义修正类型option 1修院的兴盛静态修正trigger

定义in_game/events/religion/buddhism_events.txt:1006

1007type = country_event
1008title = buddhism_events.18.title Country的僧院
1009desc = buddhism_events.18.desc Target Ruler关于全国寺院的英明而有效的政策,历来深受好评,且充满仁慈。任何修道院都不允许出现贫困,但同时也不能让这些机构的纪律和实力衰退。因此,Target Location的修道院蓬勃发展,已成为各地效仿的典范。
1010outcome = neutral
1012trigger = {
1013has_ruler = yes
1016karma > 50.00
1018total_effective_building_levels:monastery > 0
1019NOT = {
1020any_owned_location = {
1021has_location_modifier = monasteries_blooming
}
}
}
1026illustration_tags = {
102710 = interior
102810 = happy
}
1031immediate = {
1033ruler = {
1033save_scope_as = target_ruler
}
1034random_owned_location = {
1035limit = {
1037has_building = building_type:monastery
}
1039save_scope_as = target_location
}
}

选项

A要求他们帮助发展周边。
1045add_karma = karma_severe_penalty (-15)
1046scope:target_location = {
1047add_location_modifier = {
1047modifier = monasteries_blooming
1047years = 5
1047mode = add_and_extend
}
}
1049if = {
1050limit = {
}
1051add_harmony = harmony_mild_bonus (10)
}
1053if = {
1054limit = {
}
1055add_righteousness = righteousness_weak_bonus (10)
}
BCommon String Positive
1060add_prestige = prestige_weak_bonus (5)
1061if = {
1062limit = {
}
}
© 2026 Soft Santa Cruz, S.L.U.。保留所有权利。非官方粉丝项目,与Paradox Interactive无关。游戏内容 © Paradox Interactive。 关于 · 隐私 · 法律声明