事件

边境争端

border_friction.1in_game/events/diplomacy/border_friction.txt:2

不是每个人都满足于和Border Claim Country的结盟关系。我国颇有影响的派系——贵族正积极推动我们撕毁盟约,他们重点关注现由Border Claim Country占据的Border Claim Province地区,不少人认为该地是我们的合法领土。他们已经成功煽动了民愤!

需要recent_border_friction变量immediate, trigger

定义in_game/events/diplomacy/border_friction.txt:2

3type = country_event
4title = border_friction.1.title 边境争端
5desc = border_friction.1.desc 不是每个人都满足于和Border Claim Country的结盟关系。我国颇有影响的派系——贵族正积极推动我们撕毁盟约,他们重点关注现由Border Claim Country占据的Border Claim Province地区,不少人认为该地是我们的合法领土。他们已经成功煽动了民愤!
6outcome = neutral
7trigger = {
8any_related_country = {
9type = alliance
10count >= 1
}
12any_related_country = {
13type = alliance
14is_neighbor_of = root
15any_owned_location = {
16is_core_of = root
17NOT = {
18has_variable = recent_border_friction
}
}
21NOT = {
21root = {
21has_blocked_treaties = prev
}
}
}
}
25immediate = {
26random_country = {
27limit = {
28target = root
}
29is_neighbor_of = root
30any_owned_location = {
31is_core_of = root
}
33NOT = {
33root = {
33has_blocked_treaties = prev
}
}
}
35save_scope_as = border_claim_country
36random_owned_location = {
37limit = {
38is_core_of = root
39NOT = {
40has_variable = recent_border_friction
}
}
43set_variable = {
45years = 5
}
47province = {
48save_scope_as = border_claim_province
}
}
}
}

选项

A也许是推行新政的时候了……
56trigger = {
57this != scope:border_claim_country
}
59scope:border_claim_country = {
60add_opinion = {
60target = root
60modifier = border_friction_from_event
}
}
62block_treaties = scope:border_claim_country
63annul_all_treaties_with = scope:border_claim_country
B扭曲作直,大事化小!
67add_prestige = prestige_mild_penalty (-10)
68add_complacency = complacency_weak_penalty (1)
C放弃我们的宣称。
72scope:border_claim_province = {
73every_location_in_province = {
74remove_core = root
}
}
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