事件

秩序重归

aspiration_for_liberty.2in_game/events/disaster/aspiration_events.txt:41
秩序重归

在Target Character不受制约的权威下,市民与平民的愤怒日益高涨。随着税赋加重与个人自由缩减,民众要求恢复Parliament以代表他们的利益——他们视其为对抗专制统治的保障,能保护其权利与财产免遭侵夺。其政治势力迫使Target Character不得不妥协,最终恢复了Parliament的职能。

需要立法机构恢复静态修正option 1, option 2

定义in_game/events/disaster/aspiration_events.txt:41

42type = country_event
43category = disaster_event
45title = aspiration_for_liberty.2.title 秩序重归
46desc = {
47first_valid = {
48triggered_desc = {
49trigger = {
50has_country_modifier = reinstated_the_parliament_modifier
}
52desc = aspiration_for_liberty.2.desc.a 在Target Character不受制约的权威下,市民与平民的愤怒日益高涨。随着税赋加重与个人自由缩减,民众要求恢复Parliament以代表他们的利益——他们视其为对抗专制统治的保障,能保护其权利与财产免遭侵夺。其政治势力迫使Target Character不得不妥协,最终恢复了Parliament的职能。
}
54triggered_desc = {
55desc = aspiration_for_liberty.2.desc.b 面对市民与平民的反叛,Target Character坚定捍卫专制主义,决意阻止任何可能削弱his/her权力的因素。

himself/herself自视为天命所归,任何对议会权力的让步都是对his/her权威与统治稳定的威胁。通过实施铁腕政策并镇压多次叛乱,我们再次为Flavor Rank守住了和平。
}
}
}
59outcome = neutral
60image = "gfx/interface/illustrations/disaster/aspiration_for_liberty.dds"
62immediate = {
63ruler_or_regent ?= {
63save_scope_as = target_character
}
64capital = {
64save_scope_as = target_location
}
}

选项

A这就是民心所向。
70trigger = {
70has_country_modifier = reinstated_the_parliament_modifier
}
72add_government_power = government_power_ultimate_penalty (-25)
B绝不容忍异议!
78trigger = {
79NOT = {
79has_country_modifier = reinstated_the_parliament_modifier
}
}
82add_government_power = government_power_ultimate_bonus (25)
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