
Tabi Devlet TürüBu sürümde değişti
Vasal
En yaygın Concept türü olan Vasal, topraklarını Concept adına yönetir, vasal ücreti öder ve metbu devletinin askerî seferlerine katılır. Tabi devlet artırılmış Kabinemizin Verimliliği kazanırken metbu devleti de artırılmış Aylık Prestij kazanır. Her iki devletin de Concept daha hızlı yayılır.
Sāmanta FeodalizmiGeliştirmecreation visible, visible
Yüce KrallıkUluslararası Teşkilatvisible
Japon ŞogunluğuUluslararası Teşkilatvisible
TennōÖzel Statüvisible
Nanbokuchō DönemiDurumvisibleEtkenler
Overlord modifier
Subject modifier
Tanımin_game/common/subject_types/vassal.txt:1
2subject_pays = subject_pays_vassal
3color = subject_vassal
4level = 2
5annullment_favours_required = 20
6visible = {
8OR = {
9country_rank_level >= scope:target.country_rank_level
10any_international_organizations_member_of = {
12any_international_organization_member = {
13this = scope:target
}
}
}
21trigger_if = {
22limit = {
}
26NOT = {
27scope:target = {
28has_special_status_in_international_organization = {
}
}
}
}
}
41join_offensive_wars_always = {
42NOR = {
43scope:actor ?= {
43is_subject_of = scope:recipient
}
44custom_tooltip = {
45text = french_subject_prevented_from_call_to_war_join_war_tt French Subject Prevented From Call To War Concept sahip DEĞİL
}
}
}
50join_offensive_wars_can_call = {
51scope:actor ?= {
51is_subject_of = scope:recipient
}
}
53join_defensive_wars_always = {
54custom_tooltip = {
55text = french_subject_prevented_from_call_to_war_join_war_tt French Subject Prevented From Call To War Concept sahip DEĞİL
}
}
60diplomatic_capacity_cost_scale = 1.0
61maritime_path_tolerance = -0.25
64strength_vs_overlord = -0.5
66has_overlords_ruler = no
67will_join_independence_wars = yes
68annexation_speed = 1
69annexation_min_years_before = 10
70annexation_min_opinion = 150
71annexation_stall_opinion = 125
72overlord_can_cancel = yes
74can_overlord_build_roads = yes
75can_overlord_build_buildings = yes
76can_overlord_build_rgos = yes
78has_limited_diplomacy = yes
80allow_declaring_wars = {
}
88fleet_basing_rights = yes
89food_access = yes
91can_change_rank = no
92can_change_heir_selection = yes
94minimum_opinion_for_offer = 150
96great_power_score_transfer = 0.25
101overlord_modifier = {
}
109diplo_chance_accept_subject = {
110base = -92
111current_strength = 0.2
112border_distance = -0.3
113negative_opinion = -5
114positive_opinion = 0.25
115rank_difference = -5
116giving_defensive_support = 2
117receiving_defensive_support = 5
118royal_ties = 1
119trust_in_actor = 0.2
121num_of_limited_subjects = -5
122culture_war = 3
123diplomatic_reputation = 1
124different_religion = -20
125same_common_language = 5
126same_court_language = 10
127different_culture = -10
128different_government_type = -25
129actor_at_war = -20
130competing_power = -200
131tax_base = -0.25
133reject_subjugation_reasons = -1
134accept_subjugation_reasons = 1
}
137diplo_chance_accept_overlord = {
138base = -52
139border_distance = -0.3
140negative_opinion = -5
141positive_opinion = 0.25
142same_common_language = 5
143same_court_language = 10
144different_culture = -10
145different_government_type = -25
146actor_at_war = -20
147competing_power = -200
148trust_in_actor = 0.2
}
151ai_wants_to_be_overlord = {
152scope:subject = {
153add = {
154desc = "COALITION_GRADE_ANTAGONISM_TOWARDS_THEM_SUBJECT" Subject bir koalisyon tarafından hedef alınabilir
155value = {
156every_country_with_coalition_grade_antagonism_against_us = {
157add = {
158value = -10
}
}
}
}
}
}

