スクリプトGUISスクリプトGUIsubtract_one_percent効果効果ルートもしEstate type: 貴族ならばもしvar:nobles_estate_targetが存在しないならばSet variableName: nobles_estate_targetValue: 0.5Set variableName: nobles_estate_targetValueValue: var:nobles_estate_targetSubtract: 0.01Min: 0そうでなく、もしEstate type: 聖職者ならばもしvar:clergy_estate_targetが存在しないならばSet variableName: clergy_estate_targetValue: 0.5Set variableName: clergy_estate_targetValueValue: var:clergy_estate_targetSubtract: 0.01Min: 0そうでなく、もしEstate type: 市民ならばもしvar:burghers_estate_targetが存在しないならばSet variableName: burghers_estate_targetValue: 0.5Set variableName: burghers_estate_targetValueValue: var:burghers_estate_targetSubtract: 0.01Min: 0そうでなく、もしEstate type: 庶民ならばもしvar:peasants_estate_targetが存在しないならばSet variableName: peasants_estate_targetValue: 0.5Set variableName: peasants_estate_targetValueValue: var:peasants_estate_targetSubtract: 0.01Min: 0そうでなく、もしEstate type: 部族ならばもしvar:tribes_estate_targetが存在しないならばSet variableName: tribes_estate_targetValue: 0.5Set variableName: tribes_estate_targetValueValue: var:tribes_estate_targetSubtract: 0.01Min: 0そうでなく、もしEstate type: コサックならばもしvar:cossacks_estate_targetが存在しないならばSet variableName: cossacks_estate_targetValue: 0.5Set variableName: cossacks_estate_targetValueValue: var:cossacks_estate_targetSubtract: 0.01Min: 0そうでなく、もしEstate type: ズィンミーならばもしvar:dhimmi_estate_targetが存在しないならばSet variableName: dhimmi_estate_targetValue: 0.5Set variableName: dhimmi_estate_targetValueValue: var:dhimmi_estate_targetSubtract: 0.01Min: 0正確なスクリプト関連必要 7階級市民効果聖職者効果コサック効果ズィンミー効果貴族効果庶民効果部族効果スクリプト 21必要 7変数Bburghers_estate_target効果Cclergy_estate_target効果Ccossacks_estate_target効果Ddhimmi_estate_target効果Nnobles_estate_target効果Ppeasants_estate_target効果Ttribes_estate_target効果付与 7変数Bburghers_estate_target効果Cclergy_estate_target効果Ccossacks_estate_target効果Ddhimmi_estate_target効果Nnobles_estate_target効果Ppeasants_estate_target効果Ttribes_estate_target効果参照 7変数Bburghers_estate_target効果Cclergy_estate_target効果Ccossacks_estate_target効果Ddhimmi_estate_target効果Nnobles_estate_target効果Ppeasants_estate_target効果Ttribes_estate_target効果定義in_game/common/scripted_guis/economy_satisfaction_target.txt:29saved_scopes = { country estate_type }スクリプト全体を表示(173行)変更履歴