造船施設の拡張
議題このバージョンで変更

造船施設の拡張

expand_grand_shipyardsin_game/common/parliament_issues/05_burghers_estate_parliament_issues.txt:887

わが国に強力な艦隊をもたらすために、造船能力を拡大する必要がある。

必要大造船所進歩allow海軍基地進歩allow大造船所建造物on debate passed海軍基地建造物on debate passed都ロケーションランクon debate passed大都市ロケーションランクon debate passed街ロケーションランクon debate passed

補正

定義in_game/common/parliament_issues/05_burghers_estate_parliament_issues.txt:887

888estate = burghers_estate
890modifier_when_in_debate = {
}
894allow = {
895num_of_non_rural_ports > 0
896has_advance = grand_shipyard_advance
897NOT = {
898has_advance = naval_base_advance
}
}
901chance = {
902add = 0.5
903add = {
904if = {
905limit = {
905navy_size_percentage <= 0.25
}
906value = 2
}
}
909add = {
910if = {
911limit = {
911num_of_ports >= 10
}
912add = 2
}
}
915multiply = {
916if = {
917limit = {
917navy_size_percentage <= 1
}
918value = 2
}
920else = {
921value = 1
}
}
924multiply = {
925if = {
926limit = {
926num_of_ports < 1
}
927value = 0
}
929else = {
930value = 1
}
}
}
935on_debate_passed = {
936ordered_owned_location = {
937order_by = population
938max = {
939value = num_provinces
940multiply = 0.1
941add = 1
}
943check_range_bounds = no
944limit = {
945NOR = {
947has_building = building_type:naval_base
}
949is_coastal = yes
950OR = {
951location_rank = location_rank:town
952location_rank = location_rank:city
953location_rank = location_rank:megalopolis
}
}
956construct_building = {
957building_type = building_type:grand_shipyard
958cost_multiplier = 0.5
959cost_multiplier_reason = "game_concept_parliament_issue"
}
}
}
964on_debate_failed = {
}
© 2026 Soft Santa Cruz, S.L.U.。無断転載を禁じます。本サイトは非公式のファンプロジェクトであり、Paradox Interactiveとは関係ありません。ゲームコンテンツ © Paradox Interactive。 概要 · プライバシー · 法的情報