造船施設の拡張
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造船施設の拡張

expand_dry_docksin_game/common/parliament_issues/05_burghers_estate_parliament_issues.txt:717

わが国に強力な艦隊をもたらすために、造船能力を拡大する必要がある。

必要乾ドック進歩allow大造船所進歩allow海軍基地進歩allow造船所進歩allow乾ドック建造物on debate passed大造船所建造物on debate passed海軍基地建造物on debate passed造船所建造物on debate passed都ロケーションランクon debate passed大都市ロケーションランクon debate passed街ロケーションランクon debate passed

補正

定義in_game/common/parliament_issues/05_burghers_estate_parliament_issues.txt:717

718estate = burghers_estate
720modifier_when_in_debate = {
}
724allow = {
725num_of_non_rural_ports > 0
726has_advance = dry_dock_advance
727NOR = {
728has_advance = shipyard_advance
729has_advance = grand_shipyard_advance
730has_advance = naval_base_advance
}
}
733chance = {
734add = 0.5
735add = {
736if = {
737limit = {
737navy_size_percentage <= 0.25
}
738value = 2
}
}
741add = {
742if = {
743limit = {
743num_of_ports >= 10
}
744add = 2
}
}
747multiply = {
748if = {
749limit = {
749navy_size_percentage <= 1
}
750value = 2
}
752else = {
753value = 1
}
}
756multiply = {
757if = {
758limit = {
758num_of_ports < 1
}
759value = 0
}
761else = {
762value = 1
}
}
}
767on_debate_passed = {
768ordered_owned_location = {
769order_by = population
770max = {
771value = num_provinces
772multiply = 0.1
773add = 1
}
775check_range_bounds = no
776limit = {
777NOR = {
778has_building = building_type:dry_dock
779has_building = building_type:shipyard
781has_building = building_type:naval_base
}
783is_coastal = yes
784OR = {
785location_rank = location_rank:town
786location_rank = location_rank:city
787location_rank = location_rank:megalopolis
}
}
790construct_building = {
791building_type = building_type:dry_dock
792cost_multiplier = 0.5
793cost_multiplier_reason = "game_concept_parliament_issue"
}
}
}
798on_debate_failed = {
}
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