
Traité de paix
Étendre l'influence du clan
Notre clan s'élèvera toujours plus haut, pour s'approprier de nouveaux droits et de nouvelles terres aux dépens de nos adversaires.
GoshoBâtimenteffect
KokufuBâtimenteffect
ShōenBâtimentselect trigger
YakataBâtimenteffect
YamashiroBâtimentselect trigger
Étendre l'autorité du ClanCasus bellipotential
Se rebeller contre l'autorité du ShogunCasus bellipotential
Époque Nanboku-chōCasus bellipotential
Époque SengokuCasus bellipotential
Shogunat japonaisOrganisation internationalepotentialDéfinitionin_game/common/peace_treaties/expand_clan_influence.txt:1
3cost = {
4add = {
5desc = "DIPLOREASON_BASE" Base
6value = 5
}
8add = {
9desc = "game_concept_population" Population
10value = scope:loser.total_population
11multiply = 0.009
}
}
15base_antagonism = {
16add = {
17desc = "game_concept_population" Population
18value = scope:loser.total_population
19multiply = 0.009
}
}
22antagonism_type = antagonism_peace_expand_clan_influence
24potential = {
25scope:war = {
26OR = {
27is_no_cb_war = yes
}
}
34scope:winner = {
35OR = {
36has_reform = government_reform:japanese_clan
37has_reform = government_reform:japanese_imperial_family
}
}
40scope:loser = {
}
}
43select_trigger = {
44looking_for_a = location
45source = recipient
46target_flag = target
47visible = {
48trigger_if = {
49limit = {
49scope:recipient ?= {
49country_type = building
}
}
50any_foreign_building_countries_in_location = {
50this = scope:recipient
}
}
52trigger_else = {
53owner ?= scope:recipient
54NOT = {
55any_foreign_buildings_in_location = {
56owner = scope:actor
}
}
}
}
}
67allow = {
}
70effect = {
71if = {
72limit = {
73exists = scope:target
}
75if = {
76limit = {
77scope:loser ?= {
77country_type = building
}
78scope:target = {
78any_foreign_building_countries_in_location = {
78this = scope:loser
}
}
}
80custom_tooltip = {
81text = expand_clan_influence_other.tt Nous prendrons possession du territoire de Loser en Target
82scope:target = {
83every_foreign_buildings_in_location = {
84limit = {
84owner = scope:loser
}
85if = {
86limit = {
88scope:winner = {
88has_reform = government_reform:japanese_clan
}
}
90location = {
91destroy_building = prev
92construct_building = {
94instant = yes
95owner = scope:winner
96cost_multiplier = 0
97cost_multiplier_reason = "game_concept_event"
}
}
}
101else_if = {
102limit = {
104scope:winner = {
104has_reform = government_reform:japanese_imperial_family
}
}
106location = {
107destroy_building = prev
108construct_building = {
110instant = yes
111owner = scope:winner
112cost_multiplier = 0
113cost_multiplier_reason = "game_concept_event"
}
}
}
117else_if = {
121if = {
122limit = {
123scope:loser = {
}
}
132international_organization_remove_special_status = {
134country = scope:loser
}
}
137location = {
137destroy_building = prev
}
}
}
140else = {
141change_building_owner = scope:winner
}
}
}
}
}
147else = {
148scope:target = {
149construct_building = {
151instant = yes
152owner = scope:winner
153cost_multiplier = 0
154cost_multiplier_reason = "game_concept_event"
}
156construct_building = {
158instant = yes
159owner = scope:winner
160cost_multiplier = 0
161cost_multiplier_reason = "game_concept_event"
}
}
}
}
166else = {
167custom_tooltip = expand_clan_influence_no_target_tt Nous prendrons possession de leur territoire dans le Lieu ciblé
}
}
171ai_desire = {
172add = {
173desc = "base desire"
174value = 10
}
176if = {
177limit = {
178scope:winner.prestige < scope:loser.prestige
}
180add = {
181desc = "DIPLOREASON_LOWER_PRESTIGE"
182value = scope:loser.prestige
183subtract = scope:winner.prestige
}
}
}