Agrandir les réserves de nourriture
Loi parlementaireModifié dans cette version

Agrandir les réserves de nourriture

expand_food_stockpilesin_game/common/parliament_issues/06_peasants_estate_parliament_issues.txt:473

Notre population nous signale que les pénuries de nourriture deviennent une préoccupation urgente. Nous devrions tenter d'agrandir notre réseau de Greniers pour éviter que la situation se reproduise.

RequiertGrenierBâtimenton debate passedCitéRang de lieuallow, on debate passedMégalopoleRang de lieuallow, on debate passedVilleRang de lieuallow, on debate passed

Modificateurs

Définitionin_game/common/parliament_issues/06_peasants_estate_parliament_issues.txt:473

474estate = peasants_estate
476modifier_when_in_debate = {
}
480allow = {
481any_province = {
482province_food_percentage < 0.5
483any_location_in_province = {
484OR = {
485location_rank = location_rank:town
486location_rank = location_rank:city
487location_rank = location_rank:megalopolis
}
}
}
}
493chance = {
494add = 1
495add = {
496if = {
497limit = {
498any_province = {
499province_food_percentage < 0.25
500any_location_in_province = {
501OR = {
502location_rank = location_rank:town
503location_rank = location_rank:city
504location_rank = location_rank:megalopolis
}
}
}
}
509value = 2
}
}
512multiply = {
513if = {
514limit = {
515societal_value:serfdom_vs_free_subjects < 0
}
517value = 0.5
}
519else = {
520value = 1
}
}
}
525on_debate_passed = {
526ordered_owned_location = {
527order_by = province.province_food_percentage
528max = {
529value = num_provinces
530multiply = -0.1
531add = 1
}
533limit = {
534NOT = {
534has_building = building_type:granary
}
535OR = {
536location_rank = location_rank:town
537location_rank = location_rank:city
538location_rank = location_rank:megalopolis
}
}
541construct_building = {
542building_type = building_type:granary
543cost_multiplier = 0.5
544cost_multiplier_reason = "game_concept_parliament_issue"
}
}
}
548on_debate_failed = {
}
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