EventNew this version
Rise to Power

Years ago, the Country was divided, with various families occupying different offices. This left our leadership fractured over almost every matter. Since the rise of Target Character, however, many of these positions have been filled with loyalists — either his/her lackeys, or family members who fully support this shift in the balance of power.
In a meeting with the Court Title, none dared speak against him/her, fearing that the influence he/she held was enough to silence any political opponent.
This control over the Flavor Rank has now led to the ascendancy of the Target Character Dynasty in Country.
SienaCountrydynamic historical event.tag
RepublicGovernment TypeoptionMachiavellian ThinkerStatic ModifiertriggerDefinitionin_game/events/DHE/flavor_SIE.txt:608
609type = country_event
610title = flavor_sie.9.title Rise to Power
611desc = flavor_sie.9.desc Years ago, the Country was divided, with various families occupying different offices. This left our leadership fractured over almost every matter. Since the rise of Target Character, however, many of these positions have been filled with loyalists — either his/her lackeys, or family members who fully support this shift in the balance of power.
In a meeting with the Court Title, none dared speak against him/her, fearing that the influence he/she held was enough to silence any political opponent.
This control over the Flavor Rank has now led to the ascendancy of the Target Character Dynasty in Country.
In a meeting with the Court Title, none dared speak against him/her, fearing that the influence he/she held was enough to silence any political opponent.
This control over the Flavor Rank has now led to the ascendancy of the Target Character Dynasty in Country.
612outcome = neutral
614dynamic_historical_event = {
}
621fire_only_once = yes
623illustration_tags = {
62410 = regular
62510 = interior
}
634immediate = {
}
637ruler ?= {
638save_scope_as = target_character
}
}