Event
Wattasid Revolt

In what was seen as a sudden betrayal of our Wattasid viziers, our Ruler Or Regent Title has had the majority of them rounded up and executed. The popularity of the Wattasid family, however, means that this has been a very unpopular move.
As we appointed new councilors to serve us, it has come to our attention that riots broke out and it is rumored that somewhere a Wattasid member remains hidden to take control over this revolt, determined to avenge the deceased family.
Event chain
Each event is fired by the one it is nested under; the line below it says which choice leads there and when.
A Wattasid Conspiracy?
Wattasid Revolt↳ After any choice · 2–6 months later
Stirrings in the South↳ Option A “Guards, guards!” · 4–18 months later
Definitionin_game/events/DHE/flavor_MOR.txt:415
416hide_portraits = yes
417type = country_event
419title = flavor_mor.7.title Wattasid Revolt
420desc = flavor_mor.7.desc In what was seen as a sudden betrayal of our Wattasid viziers, our Ruler Or Regent Title has had the majority of them rounded up and executed. The popularity of the Wattasid family, however, means that this has been a very unpopular move.
As we appointed new councilors to serve us, it has come to our attention that riots broke out and it is rumored that somewhere a Wattasid member remains hidden to take control over this revolt, determined to avenge the deceased family.
As we appointed new councilors to serve us, it has come to our attention that riots broke out and it is rumored that somewhere a Wattasid member remains hidden to take control over this revolt, determined to avenge the deceased family.
421outcome = neutral
423trigger = {
424any_character = {
425is_ruler = no
426is_heir = no
428is_alive = yes
429owner = root
}
}
433illustration_tags = {
43410 = armed
43510 = interior
}
438immediate = {
}
440ruler_or_regent ?= {
441save_scope_as = target_character
}
443create_rebel = {
444category = pretender
445name = wattasid_rebels Wattasid Rebels
446save_scope_as = target_rebel
}
449random_character = {
451save_scope_as = target_character2
452change_character_allegiance = scope:target_rebel
}
454set_variable = {
456value = {
457add = {
458value = "estate_power(estate_type:crown_estate)"
459multiply = 10
}
461add = {
462value = government_power
463divide = 2
}
}
}
471if = {
475while = {
477ordered_owned_location = {
482order_by = {
483value = population
484multiply = -1
}
486max = 1
487owner = {
}
501every_pop = {
502limit = {
503owner = root
}
506change_pop_allegiance = scope:target_rebel
}
}
}
}
511else = {
}
}
547after = {
548if = {
}
552if = {
}
}