Event
Coinage Reforms of Target Character

Due to the economic situation, thanks to our accumulated inflation, the worth of our coins wildly varies within the Flavor Rank. This has caused many problems for the Burghers, which are now calling for reforms with our currency. Target Character, ever-diligent, proposes a unique solution for this issue. Instead of a unified currency, he/she wishes to implement a different coinage for each region of the Flavor Rank. Although this would cost us in Silver, it would stabilize our inflation whilst also satisfying our Burghers who have been yearning for fair deals within our market.
PersiaFormable Countrydynamic historical event.tag
Midas TouchedTraittriggerDefinitionin_game/events/DHE/flavor_ira.txt:2071
2072type = country_event
2073title = flavor_ira.35.title Coinage Reforms of Target Character
2074desc = flavor_ira.35.desc Due to the economic situation, thanks to our accumulated inflation, the worth of our coins wildly varies within the Flavor Rank. This has caused many problems for the Burghers, which are now calling for reforms with our currency. Target Character, ever-diligent, proposes a unique solution for this issue. Instead of a unified currency, he/she wishes to implement a different coinage for each region of the Flavor Rank. Although this would cost us in Silver, it would stabilize our inflation whilst also satisfying our Burghers who have been yearning for fair deals within our market.
2075outcome = neutral
2077dynamic_historical_event = {
}
2084fire_only_once = yes
2086trigger = {
2087inflation >= 0.05
}
2096illustration_tags = {
209710 = angry
209810 = exterior
}
2101immediate = {
}
2103ruler ?= {
2104save_scope_as = target_character
}
}