EventChanged this version
The Fluitschip

The expansive Culture economy has put large demands on our merchant marine. The very shallow Culture waters also mean that common merchant ships such as caravels are unable to approach many of the Country Adjective ports. So far this has been handled by the use of smaller boeiers but with financial backing from Target Character, a merchant from Hoorn, a new type of ship has been developed.
The fluitship or fluyt is longer and has a very characteristic pear-shaped stern and is built to be effectively manned by a small crew. As it is able to carry larger cargoes while still handling the shallow Dutch waters and behaving very well in the open sea this ship is a godsend for our merchants.
HollandCountrydynamic historical event.tagLow FranconianCultureimmediateDefinitionin_game/events/DHE/flavor_hol.txt:467
468type = country_event
469title = flavor_hol.9.title The Fluitschip
470desc = flavor_hol.9.desc The expansive Culture economy has put large demands on our merchant marine. The very shallow Culture waters also mean that common merchant ships such as caravels are unable to approach many of the Country Adjective ports. So far this has been handled by the use of smaller boeiers but with financial backing from Target Character, a merchant from Hoorn, a new type of ship has been developed.
The fluitship or fluyt is longer and has a very characteristic pear-shaped stern and is built to be effectively manned by a small crew. As it is able to carry larger cargoes while still handling the shallow Dutch waters and behaving very well in the open sea this ship is a godsend for our merchants.
The fluitship or fluyt is longer and has a very characteristic pear-shaped stern and is built to be effectively manned by a small crew. As it is able to carry larger cargoes while still handling the shallow Dutch waters and behaving very well in the open sea this ship is a godsend for our merchants.
471outcome = neutral
472fire_only_once = yes
479trigger = {
480owns = location:hoorn
}
482illustration_tags = {
48310 = regular
48410 = interior
}
486immediate = {
}
489random_current_reforms = {
490limit = {
490is_major_reform = no
}
491save_scope_as = target_reform
}
493create_character = {
494first_name = name_peter.name_john
495last_name = Liorne
497adm = 50
498dip = 50
499mil = 50
500birth_date = 1561.1.1
502birth_location = location:hoorn
503save_scope_as = target_character
504create_in_limbo = yes
505add_character_modifier = {
}
}
}