EventChanged this version
The Florence Cathedral

For some time, the Cathedral in Target Location has remained largely idle. Previous attempts to expand the dome and the intricate designs of the building have stalled, either due to lack of talent or funds.
Target Character has approached us with ambitious designs to complete the rest of the cathedral and properly embellish it. However, the work would be quite expensive and thus many of our advisors insist we should instead focus on maintaining the existing building as it is.
CathedralBuildingtrigger
FlorenceCountrydynamic historical event.tagDefinitionin_game/events/DHE/flavor_flo.txt:441
442type = country_event
443title = flavor_flo.28.title The Florence Cathedral
444desc = flavor_flo.28.desc For some time, the Cathedral in Target Location has remained largely idle. Previous attempts to expand the dome and the intricate designs of the building have stalled, either due to lack of talent or funds.
Target Character has approached us with ambitious designs to complete the rest of the cathedral and properly embellish it. However, the work would be quite expensive and thus many of our advisors insist we should instead focus on maintaining the existing building as it is.
Target Character has approached us with ambitious designs to complete the rest of the cathedral and properly embellish it. However, the work would be quite expensive and thus many of our advisors insist we should instead focus on maintaining the existing building as it is.
445outcome = neutral
447fire_only_once = yes
448dynamic_historical_event = {
}
455trigger = {
456owns = location:florence
458months_of_income >= 4
459character:flo_brunelleschi ?= {
460is_alive = yes
461owner ?= root
}
}
465illustration_tags = {
46610 = regular
46710 = exterior
}
470immediate = {
}
472location:florence = {
472save_scope_as = target_location
}
473character:flo_brunelleschi = {
474save_scope_as = target_character
}
}