Event
The King's Law
As Europe witnesses a growing trend of absolute monarchies, with kings and emperors centralizing power and drafting constitutions to solidify their authority, a question arises for our own Flavor Rank: Should Country follow suit? The idea of drafting The King's Law has been proposed. It would be a constitution that would enshrine the Ruler Title as the sole ruler, unchallenged by Nobility or other institutions. This would mark a significant transformation in our governance, centralizing all power in the hands of the Ruler Title and aligning Country with the absolutist states emerging across the continent.
AbsolutismAgetrigger
DenmarkCountrydynamic historical event.tag
MonarchyGovernment TypetriggerDefinitionin_game/events/DHE/flavor_dan.txt:3005
3006type = country_event
3007title = flavor_dan.50.title The King's Law
3008desc = flavor_dan.50.desc As Europe witnesses a growing trend of absolute monarchies, with kings and emperors centralizing power and drafting constitutions to solidify their authority, a question arises for our own Flavor Rank: Should Country follow suit? The idea of drafting The King's Law has been proposed. It would be a constitution that would enshrine the Ruler Title as the sole ruler, unchallenged by Nobility or other institutions. This would mark a significant transformation in our governance, centralizing all power in the hands of the Ruler Title and aligning Country with the absolutist states emerging across the continent.
3009outcome = neutral
3011historical_info = flavor_dan.50.historical_info The King's Law was a foundational legal document that established absolute monarchy in Denmark. It formalized the king's absolute authority, making the monarch the supreme ruler with all legislative, executive, and judicial powers concentrated in his hands. The law also outlined the succession rules and was one of the most extreme examples of absolutist legislation in Europe, remaining in effect until the constitution of 1849.
3013fire_only_once = yes
3015dynamic_historical_event = {
}
3022trigger = {
3024ruler ?= {
3024total_abilities >= 170
}
3025has_ruler = yes
}