Event
Target Character

Though the former dynasties of China have fallen and we now dominate the region, their cultural legacy lives on in language, art, and values across every village and city. After our successful conquest of the Sòng dynasty, many traditionalist artists remained. One such artist is Target Character, who now travels across southern China in search of inspiration. We must decide whether to let such artists flourish within our Flavor Rank or reinforce our Culture values.
ChinaCountrydynamic historical event.tagWúCultureimmediate
SānjiàoReligionimmediateDefinitionin_game/events/DHE/flavor_chi.txt:6697
6698type = country_event
6699title = flavor_chi.95.title Target Character
6700desc = flavor_chi.95.desc Though the former dynasties of China have fallen and we now dominate the region, their cultural legacy lives on in language, art, and values across every village and city. After our successful conquest of the Sòng dynasty, many traditionalist artists remained. One such artist is Target Character, who now travels across southern China in search of inspiration. We must decide whether to let such artists flourish within our Flavor Rank or reinforce our Culture values.
6701outcome = neutral
6702historical_info = flavor_chi.95.historical_info The Four Masters of the Yuán Dynasty are considered by many to be the major exponents of the literati painting style. Wishing to emulate the works of the ancient Chinese masters, they gained a reputation within Yuán that encouraged many other artists to experiment with novel brushstroke techniques.
6704fire_only_once = yes
6705dynamic_historical_event = {
}
6716illustration_tags = {
671710 = happy
671810 = interior
}
6721immediate = {
}
6724create_character = {
6725first_name = name_zan
6726last_name = name_ni
6727adm = {
25
100
}
6728dip = {
25
100
}
6729mil = {
25
100
}
6730artist = artist_type:painter
6731artist_skill = {
0.25
0.9
}
6732birth_date = 1301.3.7
6733birth_location = location:wuxi
6737save_scope_as = target_character
6738create_in_limbo = yes
}
6741ruler_or_regent ?= {
6742save_scope_as = target_character2
}
}