EventChanged this version
Seeking an Architect of Grand Vision

Target Ruler has long dreamt of grand architectural projects that will stand as enduring symbols of our Flavor Rank's power and glory. To fulfill these ambitions, the Court Title has begun seeking a master architect capable of designing and overseeing such monumental undertakings. Among the potential candidates is Target Character, a skilled architect whose innovative ideas and mastery of geometry could bring these visions to life.
CastileCountrydynamic historical event.tagAsturleoneseCultureimmediateDefinitionin_game/events/DHE/flavor_CAS.txt:2727
2728type = country_event
2729title = flavor_cas.45.title Seeking an Architect of Grand Vision
2730desc = flavor_cas.45.desc Target Ruler has long dreamt of grand architectural projects that will stand as enduring symbols of our Flavor Rank's power and glory. To fulfill these ambitions, the Court Title has begun seeking a master architect capable of designing and overseeing such monumental undertakings. Among the potential candidates is Target Character, a skilled architect whose innovative ideas and mastery of geometry could bring these visions to life.
2731outcome = neutral
2733fire_only_once = yes
2735historical_info = flavor_cas.45.historical_info Juan de Herrera was an architect, mathematician, and geometrician, who started his service to King Philip II when he was a prince as a knight, but would later become chief architect, with the title of 'Inspector for Monuments of the Crown'. In 1572 he was commissioned to complete the works on the palace-monastery of El Escorial, which would be finished in 1584. His direction of numerous public works by order of the king left a lasting legacy, in the architectural style known as 'Herrerian'.
2737dynamic_historical_event = {
}
2744illustration_tags = {
274510 = regular
274610 = interior
}
2749immediate = {
2750create_character = {
2751first_name = name_john
2752last_name = de_Herrera
2753birth_date = 1530.1.1
2754birth_location = location:san_vicente_barquera
2756adm = {
80
95
}
2757dip = {
20
90
}
2758mil = {
20
40
}
2760artist_skill = 0.9
2761artist = architect
2762create_in_limbo = yes
2763save_scope_as = target_character
2764script = cas_de_herrera
}
2766ruler = {
2767save_scope_as = target_ruler
}
}
}
2772trigger = {
2773has_ruler = yes
}