
EnfermedadCambiado en esta versión
Gran peste
Nos han llegado noticias terribles del extranjero. La miseria y la peste barren la tierra, y la muerte con ellas, de la mano de unos misteriosos extranjeros con barba. Nuestros ancianos jamás han oído hablar de esta plaga, y ninguna respuesta hallada en los recuerdos de nuestros antepasados nos podría ayudar a hacer frente a la catástrofe si esta llega a nuestros asentamientos. ¿Perecerá nuestro pueblo o resistiremos cuando la muerte nos alcance?
Centro de almacenaje y distribuciónEdificior0
Aldea comercialEdificior0
MercadoEdificior0
Mercado de esclavosEdificior0
BolsaEdificior0
Núcleo de comercioEdificior0
Asentamiento ruralRango de ubicaciónlocation stagnation chance, r0
PuebloRango de ubicaciónlocation stagnation chance, r0
Gran pesteSituaciónmonthly spawn chance, spawnSin contacto con forasterosModificador estáticolocation stagnation chance
MontañaTopografíalocation spread threshold, location stagnation chance, r0
DesiertoVegetaciónlocation spread threshold, location stagnation chance, r0Modificadores
Definiciónin_game/common/diseases/great_pestilence.txt:1
2monthly_spawn_chance = {
3if = {
4limit = {
}
14if = {
23value = 0
}
25else = {
28value = 0.1
}
}
31else = {
32value = 0
}
}
36spawn = {
38if = {
}
49else_if = {
58continent:america = {
59random_location_in_continent = {
60limit = {
61population > 0
63disease_resistance(scope:disease) < 0.5
}
69spawn_disease = {
70disease = scope:disease
71value = 1
73save_scope_as = outbreak
}
}
}
}
79else = {
80continent:america = {
81random_location_in_continent = {
82limit = {
83population > 0
85disease_resistance(scope:disease) < 0.5
}
91spawn_disease = {
92disease = scope:disease
93value = 1
95save_scope_as = outbreak
}
98if = {
99limit = {
}
}
}
}
}
}
}
121r0 = {
135else = {
136value = {
5
10
}
}
139if = {
140limit = {
141OR = {
}
}
150multiply = 1.2
}
154if = {
155limit = {
156OR = {
157disease_has_stagnated = scope:disease
158disease_resistance(scope:disease) > 0.5
}
}
161subtract = {
0.2
0.7
}
163if = {
164limit = {
165disease_presence = {
166disease = scope:disease
167value <= 0.2
}
}
170subtract = 0.3
}
}
174if = {
175limit = {
}
183multiply = 0.25
}
185if = {
186limit = {
187NOT = {
187continent = continent:america
}
}
189multiply = 0.0
}
}
198location_spread_threshold = {
199if = {
200limit = {
}
208value = 0.85
}
210else = {
211value = 0.60
}
}
218calc_interval_days = {
4
16
}
220location_stagnation_chance = {
232else = {
233value = 0.01
}
236if = {
237limit = {
}
245multiply = 3
}
248if = {
249limit = {
250disease_resistance(scope:disease) > 0.5
}
252add = {
253value = "disease_resistance(scope:disease)"
254subtract = 0.4
}
}
258if = {
259limit = {
260disease_resistance(scope:disease) > 0.95
}
262add = 0.1
}
264if = {
265limit = {
266disease_resistance(scope:disease) > 0.98
}
268add = 0.2
}
270if = {
271limit = {
272is_ownable = yes
273has_owner = yes
}
278add = 0.5
}
280if = {
281limit = {
282NOT = {
282continent = continent:america
}
}
284value = 1.0
}
}
288percentage_to_meet_their_fate_on_calc = {
289value = 0.10
}
293location_modifier = {
}
308mortality_rate = {
0.75
0.9
}
311character_mortality_chance = {
312value = 0.04
313multiply = "disease_presence(scope:disease)"
}
322map_color = {
323lerp = {
324min_color = rgb {
248
180
194
}
325max_color = rgb {
61
0
0
}
326factor = "disease_presence(scope:disease)"
}
}
330secondary_map_color = {
331if = {
332limit = {
333disease_affects_pops_here = scope:disease
}
335value = rgb {
100
120
188
}
}
}






