
AcciónCambiado en esta versión
Proporcionar remedios
Esta enfermedad que aflige a nuestros nuevos ciudadanos se puede combatir y vencer. Muchos médicos y chamanes afirman que hay recetas y remedios que pueden mejorar la salud de los enfermos. Es nuestro deber obtenerlos en grandes cantidades.
Cultivos fibrososBieneffect
GemasBieneffect
InciensoBieneffect
LicorBieneffect
MaderaBieneffect
MedicamentosBieneffect
MercurioBieneffect
IslamGrupo religiosoeffect
Gran pesteSituaciónselect triggerProporcionar remediosModificador estáticopotentialSegregar a los infectadosModificador estáticoallowExpulsar a los enfermosModificador estáticoallowDefiniciónin_game/common/generic_actions/great_pestilence.txt:1
2type = situation
4ai_tick = daily
5ai_tick_frequency = 40
6automation_tick = daily
7automation_tick_frequency = 7
9exclusive_group = bd_disease_control_actions
11potential = {
12scope:actor ?= {
}
}
18allow = {
19scope:actor ?= {
}
}
25price = price:procure_remedies
27select_trigger = {
28looking_for_a = situation
29target_flag = recipient
30name = "choose_situation" Elige la Situation:
31column = {
31data = name
}
}
38effect = {
39scope:actor ?= {
41if = {
42limit = {
44OR = {}
}
54add_country_modifier = {
56years = -1
57mode = add_and_extend
58size = {escala el modificador
59add = {
60desc = "[income|e] factor"
61value = scope:actor.monthly_income_total
62multiply = 0.10
63min = 1
}
}
}
}
68else = {
69add_country_modifier = {
71years = -1
72mode = add_and_extend
73size = {escala el modificador
74add = {
75desc = "[income|e] factor"
76value = scope:actor.monthly_income_total
77multiply = 0.05
78min = 1
}
}
}
}
85if = {
89every_market_present_in_country = {
90limit = {
91location.continent = continent:america
}
93add_temporary_demand = {
94type = demand:procure_remedies
95scale_with_pop = 0.002
96years = -1
}
}
}
100else = {
101every_market_present_in_country = {
102limit = {
103location.continent = continent:america
}
105add_temporary_demand = {
106type = demand:procure_remedies_no_liquor
107scale_with_pop = 0.002
108years = -1
}
}
}
}
}
117ai_will_do = {
119add = "scope:actor.add_static_modifier_utility(procure_remedies)"
120add = "scope:actor.add_static_modifier_utility(procure_remedies_cost)"
122add = {
123if = {
124limit = {
125scope:actor = {
126OR = {
127country_has_disease = disease:bubonic_plague
128country_has_disease = disease:great_pestilence
}
}
}
132value = 50
}
}
135add = {
136desc = "increased demands"
137value = -10
}
140subtract = {
141desc = "bias against doing stuff"
142value = 1
}
}