EreignisIn dieser Version geändert

Die Kolonie von „Target“

colonial_charter.100in_game/events/colonization/colonial_charter.txt:547

Der Versuch, „Target“ zu kolonisieren, war erfolgreich und der Ort ist nun zu einer voll arbeitenden Kolonie geworden. Nun müssen wir entscheiden, was wir mit diesem Territorium machen!

ErfordertKolonialnationKlientelartimmediate

Ereigniskette

Jedes Ereignis wird von dem ausgelöst, unter dem es eingerückt ist; die Zeile darunter zeigt, welche Wahl dorthin führt und wann.

  1. Die Kolonie von „Target“
  2. Unser Teil der Welt
    ↳ Nach jeder Wahl · sofort
  3. Unser Teil der Welt
    ↳ Nach jeder Wahl · sofort

Definitionin_game/events/colonization/colonial_charter.txt:547

548hide_portraits = yes
549type = country_event
551title = colonial_charter.100.title Die Kolonie von „Target“
552desc = colonial_charter.100.desc Der Versuch, „Target“ zu kolonisieren, war erfolgreich und der Ort ist nun zu einer voll arbeitenden Kolonie geworden. Nun müssen wir entscheiden, was wir mit diesem Territorium machen!
553outcome = neutral
555immediate = {
556save_scope_as = actor
558if = {
559limit = {
560scope:target = {
561any_location_in_province = {
562is_city = yes
563count = 0
}
}
}
567scope:target = {
568ordered_location_in_province = {
569max = 1
572save_scope_as = new_town
}
}
}
578ordered_subject = {
579limit = {
580is_subject_type = colonial_nation
581capital = {
582area = scope:target.area
}
}
586order_by = total_population
587max = 1
588save_scope_as = scope_area_subject
}
591ordered_subject = {
592limit = {
593is_subject_type = colonial_nation
594capital = {
595OR = {
596area = scope:target.area
597area = {
598any_neighbor_area = {
599this = scope:target.area
}
}
}
}
604NAND = {
604exists = scope:scope_area_subject
604this = scope:scope_area_subject
}
}
607order_by = total_population
608max = 1
609save_scope_as = scope_adjacent_area_subject
}
614if = {
615limit = {
616scope:target = {
617any_location_in_province = {
618any_coast_border_location = {
619has_owner = yes
620owner = {
621is_subject_of = ROOT
622is_subject_type = colonial_nation
623NAND = {
623exists = scope:scope_area_subject
623this = scope:scope_area_subject
}
624NAND = {
624exists = scope:scope_adjacent_area_subject
624this = scope:scope_adjacent_area_subject
}
}
}
}
}
}
630scope:target = {
631random_location_in_province = {
632limit = {
633any_coast_border_location = {
634has_owner = yes
635owner = {
636is_subject_of = ROOT
637is_subject_type = colonial_nation
638NAND = {
638exists = scope:scope_area_subject
638this = scope:scope_area_subject
}
639NAND = {
639exists = scope:scope_adjacent_area_subject
639this = scope:scope_adjacent_area_subject
}
}
}
}
643random_coast_border_location = {
644limit = {
645has_owner = yes
646owner = {
647is_subject_of = ROOT
648is_subject_type = colonial_nation
649NAND = {
649exists = scope:scope_area_subject
649this = scope:scope_area_subject
}
650NAND = {
650exists = scope:scope_adjacent_area_subject
650this = scope:scope_adjacent_area_subject
}
}
}
653owner = {
653save_scope_as = first_neighboring_country
}
}
}
}
}
660if = {
661limit = {
662scope:target = {
663any_location_in_province = {
664any_coast_border_location = {
665has_owner = yes
666owner = {
667is_subject_of = ROOT
668is_subject_type = colonial_nation
669NAND = {
669exists = scope:scope_area_subject
669this = scope:scope_area_subject
}
670NAND = {
670exists = scope:scope_adjacent_area_subject
670this = scope:scope_adjacent_area_subject
}
671NAND = {
671exists = scope:first_neighboring_country
671this = scope:first_neighboring_country
}
}
}
}
}
}
677scope:target = {
678random_location_in_province = {
679limit = {
680any_coast_border_location = {
681has_owner = yes
682owner = {
683is_subject_of = ROOT
684is_subject_type = colonial_nation
685NAND = {
685exists = scope:scope_area_subject
685this = scope:scope_area_subject
}
686NAND = {
686exists = scope:scope_adjacent_area_subject
686this = scope:scope_adjacent_area_subject
}
687NAND = {
687exists = scope:first_neighboring_country
687this = scope:first_neighboring_country
}
}
}
}
691random_coast_border_location = {
692limit = {
693has_owner = yes
694owner = {
695is_subject_of = ROOT
696is_subject_type = colonial_nation
697NAND = {
697exists = scope:scope_area_subject
697this = scope:scope_area_subject
}
698NAND = {
698exists = scope:scope_adjacent_area_subject
698this = scope:scope_adjacent_area_subject
}
699NAND = {
699exists = scope:first_neighboring_country
699this = scope:first_neighboring_country
}
}
}
702owner = {
702save_scope_as = second_neighboring_country
}
}
}
}
}
709ordered_subject = {
710limit = {
711is_subject_type = colonial_nation
712capital = {
712region = scope:target.region
}
713NAND = {
713exists = scope:scope_area_subject
713this = scope:scope_area_subject
}
714NAND = {
714exists = scope:scope_adjacent_area_subject
714this = scope:scope_adjacent_area_subject
}
715NAND = {
715exists = scope:first_neighboring_country
715this = scope:first_neighboring_country
}
716NAND = {
716exists = scope:second_neighboring_country
716this = scope:second_neighboring_country
}
}
718order_by = total_population
719max = 1
720save_scope_as = regional_subject
}
724scope:target = {
725capital = {
725save_scope_as = target_location
}
}
}
1095after = {
1096trigger_event_silently = treaty_of_tordesillas.1
}

Optionen

AGründet eine neue Klientelkolonie.
731trigger = {
732scope:target = {
732is_overseas_for_owner = yes
}
}
735if = {
736limit = {
737exists = scope:new_town
}
739scope:new_town = {
740location_rank = location_rank:town
}
}
}
744scope:target = {
745create_location_country_from_province = {
748hidden_effect = {
}
}
}
754ai_will_select = {
755value = 0
756if = {
757limit = {
758scope:target = {
}
}
762if = {
763limit = {
764exists = scope:scope_area_subject
}
766add = -1000
}
768else = {
770add = 10000
}
}
774if = {
775limit = {
776exists = scope:scope_adjacent_area_subject
}
778add = -1000
}
780else = {
781add = 1000
}
}
BLasst sie sich Scope Area Subject anschließen.
788trigger = {
789exists = scope:scope_area_subject
}
792if = {
793limit = {
794exists = scope:new_town
}
796scope:new_town = {
}
}
802scope:target = {
803change_province_owner = scope:scope_area_subject
}
806ai_will_select = {
807value = 3000
}
CLasst sie sich Scope Adjacent Area Subject anschließen.
813trigger = {
814exists = scope:scope_adjacent_area_subject
}
817if = {
818limit = {
819exists = scope:new_town
}
821scope:new_town = {
}
}
827scope:target = {
828change_province_owner = scope:scope_adjacent_area_subject
}
831ai_will_select = {
832value = 2000
833if = {
834limit = {
835scope:target = {
}
}
839if = {
840limit = {
841scope:scope_adjacent_area_subject = {
842capital.area = scope:target.area
}
}
845value = 2000
}
847else = {
849value = -2000
}
}
853else_if = {
854limit = {
855scope:scope_adjacent_area_subject.capital = {
}
}
859value = -2000
}
}
DLasst sie sich Potential Join Big Regional Subject anschließen.
866trigger = {
867exists = scope:first_neighboring_country
}
870if = {
871limit = {
872exists = scope:new_town
}
874scope:new_town = {
}
}
880scope:target = {
881change_province_owner = scope:first_neighboring_country
}
884ai_will_select = {
885if = {
886limit = {
887scope:target = {
}
}
891if = {
892limit = {
893scope:first_neighboring_country = {
894capital.area = scope:target.area
}
}
897value = 3000
}
899else = {
901value = -1000
}
}
905else_if = {
906limit = {
907scope:first_neighboring_country.capital = {
}
}
911value = -1000
}
914else_if = {
915limit = {
916scope:first_neighboring_country = {
917capital = {
918area = {
919OR = {
920this = scope:target.area
921any_neighbor_area = {
922this = scope:target.area
}
}
}
}
}
}
929value = 3000
}
931else = {
932value = -1000
}
}
ELasst sie sich Second Neighboring Country anschließen.
939trigger = {
940exists = scope:second_neighboring_country
}
943if = {
944limit = {
945exists = scope:new_town
}
947scope:new_town = {
}
}
953scope:target = {
954change_province_owner = scope:second_neighboring_country
}
957ai_will_select = {
958if = {
959limit = {
960scope:target = {
}
}
964if = {
965limit = {
966scope:second_neighboring_country = {
967capital.area = scope:target.area
}
}
970value = 2500
}
972else = {
974value = -500
}
}
978else_if = {
979limit = {
980scope:second_neighboring_country.capital = {
}
}
984value = -500
}
987else_if = {
988limit = {
989scope:second_neighboring_country = {
990capital = {
991OR = {
992area = scope:target.area
993area = {
994any_neighbor_area = {
995this = scope:target.area
}
}
}
}
}
}
1002value = 2500
}
1004else = {
1005value = -500
}
}
FLasst sie sich Regional Subject anschließen.
1013trigger = {
1014exists = scope:regional_subject
}
1017if = {
1018limit = {
1019exists = scope:new_town
}
1021scope:new_town = {
1022location_rank = location_rank:town
}
}
}
1027scope:target = {
1028change_province_owner = scope:regional_subject
}
1031ai_will_select = {
1032value = -250
}
GDie Kolonie soll vorerst Teil von „Country“ bleiben!
1039scope:target = {
1040every_location_in_province = {
1041limit = {
1042integration_level = colonized
}
1044change_integration_level = integrated
}
}
1049ai_chance = {
1050factor = 1
1051modifier = {
1052trigger = {
1053scope:target = {
1053is_overseas_for_owner = yes
}
}
1055factor = -1
}
}
HWarum nicht ein neues Leben in den Kolonien beginnen?
1062high_risk_option = yes
1063trigger = {
1064is_human = yes
1065scope:target = {
1065is_overseas_for_owner = yes
}
}
1067if = {
1068limit = {
1069exists = scope:new_town
}
1071scope:new_town = {
1072location_rank = location_rank:town
}
}
}
1075scope:target = {
1076create_location_country_from_province = {
1077subject_type = subject_type:colonial_nation
1078hidden_effect = {
}
1081save_scope_as = target_country
}
}
1084custom_tooltip = {
1085text = colonial_charter.100.e.tt Als die neue Klientelkolonie spielen
1086change_player = scope:target_country
}
1090ai_chance = {
1091factor = -1
}
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