Иллюстрация войск

army_cavalry_6

army_cavalry_6

Точные условия

Требует 3

Эпохи

texture = "gfx/interface/illustrations/units/army_cavalry_6.dds"
priority = 160000
trigger = {
OR = {
unit_category = army_light_cavalry
unit_category = army_heavy_cavalry
}
}