Скриптовый эффект

create_no_mans_land_scopes

create_no_mans_land_scopesin_game/events/colonization/settle_the_frontier.txt:26
Требуетsettling_no_mans_land_varПеременнаяrandom courtier

Определениеin_game/events/colonization/settle_the_frontier.txt:26

27save_scope_as = actor
28random_courtier = {
29limit = {
29has_variable = settling_no_mans_land_var
}
30save_scope_as = recipient
31save_scope_as = target
}
}