
Действие
Любимое божество
Поклонение одному божеству может разгневать других Concept.
ГанешаБогselect trigger 2
ШактиБогselect trigger 2
ШиваБогselect trigger 2
СурьяБогselect trigger 2
ВишнуБогselect trigger 2
Ответвление индуизмаМеждународное объединениеpotential
СмартизмПолитикаpotential
ИндуизмРелигияpotential, select trigger 2favoring_ganesha_godПеременнаяallow, select trigger 2favoring_shakti_godПеременнаяallow, select trigger 2favoring_shiva_godПеременнаяallow, select trigger 2favoring_surya_godПеременнаяallow, select trigger 2Определениеin_game/common/generic_actions/hindu_branches.txt:589
590type = religious
592sound = UI_action_religion_generic
594ai_tick = daily
595ai_tick_frequency = 40
597automation_tick = monthly
598automation_tick_frequency = 1
599player_automated_category = religiousdoctrines
601potential = {
602scope:actor = {
604any_international_organizations_member_of = {
}
}
}
611allow = {
612custom_tooltip = {
613text = favor_god_why Не всем Concept поклоняется одинаково
614scope:actor = {
615NAND = {
}
}
}
}
626price = price:favor_god
628select_trigger = {
629looking_for_a = religion
630source = actor
631target_flag = recipient
632name = "choose_religion" Выберите Concept:
633column = {
634data = name
}
}
638select_trigger = {
639looking_for_a = god
640target_flag = target
641name = "favor_god_choose_god" Выберите любимое Concept
642none_available_msg_key = "favor_god_no_gods"
643column = {
644data = name
}
646visible = {
}
}
671effect = {
672if = {
673limit = {
673exists = scope:target
}
674scope:actor = {
675switch = {
676trigger = scope:target
}
}
}
}
697ai_will_do = {
698add = {
699value = "scope:target.modifier_utility(scope:actor)"
}
}