Приглашение князя
Взаимодействие с державой

Приглашение князя

invite_princein_game/common/country_interactions/invite_prince.txt:1

Мы предложим одному из самых влиятельных аристократов этой державы стать нашим новым правителем!

ТребуетМонархияФорма правленияselect trigger 1Выборная властьПравило престолонаследияpotential, select trigger 1Вечевые выборыПравило престолонаследияpotentialНе может взаимодействоватьТип модификатораselect trigger 2Запрет на избрание лидеров унииСтатический модификаторselect trigger 1veche_got_dismissedПеременнаяselect trigger 1

Определениеin_game/common/country_interactions/invite_prince.txt:1

2type = diplomacy
3category = CATEGORY_INFLUENCE_ACTIONS
5potential = {
6scope:actor = {
7OR = {
}
}
}
14allow = {
15scope:actor = {
16has_regent = yes
17has_heir = no
}
}
21select_trigger = {
22looking_for_a = country
23target_flag = recipient
24name = "choose_country" Выберите Concept:
25column = {
26data = name
}
28visible = {
29government_type = government_type:monarchy
30has_ruler = yes
31trigger_if = {
32limit = {
33scope:actor = {
}
}
35capital ?= {
35region = scope:actor.capital.region
}
}
}
38enabled = {
39trigger_if = {
40limit = {
40scope:actor = {
40has_country_modifier = forbidden_from_joining_unions
}
}
}
43ruler ?= {
44custom_tooltip = {
45text = veche_has_not_been_dismissed_tt Вече не было разогнано CL INST в прошлом
46NOT = {
46has_variable = veche_got_dismissed
}
}
}
}
}
52select_trigger = {
53looking_for_a = character
54source = recipient
55target_flag = target
56name = "invite_prince_SELECT_TITLE" Выберите Concept, которого хотите пригласить и сделать новым правителем
57none_available_msg_key = "invite_prince_no_characters"
58column = {
59data = character_info
}
61visible = {
62is_alive = yes
63trigger_if = {
64limit = {
65scope:recipient = {
66ruler ?= {
66has_dynasty = yes
}
}
}
69has_dynasty = yes
70dynasty = scope:recipient.ruler.dynasty
}
72is_adult = yes
73is_female = no
}
}
78effect = {
79if = {
80limit = {
80exists = scope:target
}
81scope:actor = {
82if = {
83limit = {
84scope:target = {
85OR = {
86is_ruler = yes
87is_heir = yes
}
}
}
91set_new_foreign_ruler = scope:target
}
93else = {
94set_new_ruler = scope:target
}
}
}
}
102block_when_at_war = yes
105diplo_chance = {
106base = -10
107rank = -2
108opinion = 0.2
109relative_strength = 200
110border_distance = -0.1
}
113ai_will_do = {
114add = {
115if = {
116limit = {
117scope:recipient = {
118is_rival_of = scope:actor
}
}
121value = -1000
}
}
124add = {
125value = "scope:recipient.opinion(scope:actor)"
126divide = 5
}
128add = {
129scope:recipient = {
130value = "trust(scope:actor)"
131divide = 5
}
}
}