Развитие провинции
Действие совета

Развитие провинции

develop_provincein_game/common/cabinet_actions/develop_province.txt:1

Это лучший способ повысить Concept в выбранной Concept. Скорее всего, вы захотите сделать именно это в отсутствие более срочных дел.

ТребуетNMapColors|MAP_COLOR_HIGHКонстантаselect triggerNMapColors|MAP_COLOR_LOWКонстантаselect trigger

Модификаторы

Определениеin_game/common/cabinet_actions/develop_province.txt:1

2ability = adm
4allow_multiple = yes
6potential = {
7num_locations > 0
}
10allow = {
11any_province = {
12any_location_in_province = {
13integration_level = core
14count = all
}
}
}
19select_trigger = {
20looking_for_a = province
21source = actor
22target_flag = target
23name = "develop_province_select_province" Выберите, в какой Concept повысить Concept:
24none_available_msg_key = "develop_province_no_provinces"
25column = {
26data = name
}
28column = {
29data = development
}
31column = {
32data = population
}
34visible = {
35NOT = {
35cabinet_action = develop_province
35interaction_target = target
}
}
}
37enabled = {
38any_location_in_province = {
39integration_level = core
40count = all
}
}
43map_color = {
44lerp = {
47factor = {
48value = development
49divide = 100
}
}
}
}
55location_modifier = {
}
59progress = {
60scope:target = {
61value = province_average_development
62divide = 100
}
}
66map_marker = {
67show_for_owner = yes
}
71ai_will_do = {
72add = {
73if = {
74limit = {
75scope:actor = {
76is_subject = yes
}
}
79value = -1000
}
}
}