スクリプトトリガーHスクリプトトリガーhas_military_producing_building条件判定内容Any buildings in location›武器または火器または大砲を生産している関連参照 3大砲Any buildings in location火器Any buildings in location武器Any buildings in locationスクリプト 1使用元 1Aartillery_event_triggerHas military producing building定義in_game/common/scripted_triggers/building_triggers.txt:42▾any_buildings_in_location = {▾OR = {building_produced_goods = goods:weaponrybuilding_produced_goods = goods:firearmsbuilding_produced_goods = goods:cannons}}変更履歴