外交関係

交易転換の強制

forced_divert_tradein_game/common/scripted_relations/forced_divert_trade.txt:1

国家は相手国の商人を強制的に支配する。

必要交易の転換の強制補正タイプvisible, will expire trigger

2type = diplomacy
3relation_type = oneway
4break_on_war = yes
5merchant_fraction_to_first = 0.5
6category = {
7offer = CATEGORY_ECONOMY_ACTIONS
8cancellation = CATEGORY_ECONOMY_ACTIONS
9request = CATEGORY_ECONOMY_ACTIONS
10break = CATEGORY_ECONOMY_ACTIONS
}
13visible = {
14scope:actor = {
}
17scope:recipient = {
18is_subject = no
19has_markets = no
20is_great_power = no
}
}
24will_expire_trigger = {
}
30offer_visible = {
31scope:recipient = {
32not = {
34receiving_scripted_relation = {
36target = scope:actor
}
}
}
}
42request_visible = {
42always = no
}
43break_visible = {
43always = no
}
45offer_declined_effect = {
}
49wants_to_receive = {
}
53wants_to_give = {
55add = 10
56if = {
57limit = {
57scope:actor = {
57has_casus_belli_of_type_on = {
57target = scope:recipient
}
}
}
58subtract = {
59desc = "DIPLOREASON_WE_HAVE_CASUS_BELLI" わが国にはすでに開戦事由がある
60value = 1000
}
}
63add = {
64desc = "DIPLOREASON_THEY_WOULD_ACCEPT" 相手国が受け入れる見込みがある
65value = "scope:actor.offer_relation_acceptance(scope:scripted_relation_type|scope:recipient)"
66add = {
67value = prestige_extreme_penalty (-20)
68multiply = 2
}
}
71if = {
72limit = {
72scope:actor = {
72wants_casus_belli_with = scope:recipient
}
}
73add = {
74desc = "DIPLOREASON_WE_WANT_WAR" わが国が戦争を望んでいる
75value = 100
}
}
80add = {
81if = {
82limit = {
83scope:actor = {
84or = {
85is_target_of_international_organization_of_type = coalition
86has_countries_with_coalition_grade_antagonism = yes
}
}
}
90value = -1000
}
}
95add = {
96if = {
97limit = {
98or = {
99scope:actor = {
100can_join_defensive_war_with = scope:recipient
}
102scope:recipient = {
103can_join_defensive_war_with = scope:actor
}
}
}
107value = -100
}
}
112add = {
113desc = "game_concept_rival" ライバル
114if = {
115limit = {
116scope:recipient = {
117is_rival_of = scope:actor
}
}
120value = 100
}
}
125add = {
126desc = "IS_WAR_ENEMY" 戦争
127if = {
128limit = {
129scope:recipient = {
130is_at_war_with = scope:actor
}
}
133value = 200
}
}
138add = {
139desc = "game_concept_ally" 同盟国
140if = {
141limit = {
142scope:recipient = {
143is_allied_with = {
143target = scope:actor
}
}
}
146value = -100
}
}
150subtract = {
151desc = "game_concept_opinion" 評価
152scope:actor = {
153value = "opinion(scope:recipient)"
}
}
157add = {
158scope:actor = {
159value = 100
160subtract = "trust(scope:recipient)"
161divide = 5
}
}
165add = {
166scope:recipient = {
167value = "trust(scope:actor)"
168divide = 5
}
}
}
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