スクリプトエフェクトGスクリプトエフェクトget_ottomans_equivalent_scopeget_ottomans_equivalent_scopein_game/common/scripted_effects/global_effects.txt:17必要テュルク人の台頭局面ifSstrongest_beylik_variable変数if定義in_game/common/scripted_effects/global_effects.txt:1718▾if = {19▾limit = {20is_situation_active = situation:rise_of_the_ottomans21▾situation:rise_of_the_ottomans = {22has_variable = strongest_beylik_variable}}25▾situation:rise_of_the_ottomans = {26▾var:strongest_beylik_variable = {26save_scope_as = $save_scope_as$}}}29▾else = {30▾c:TUR = {30save_scope_as = $save_scope_as$}}