イラスト画像
north_german_regular

###NORTH GERMAN
毎月の人的資源補正タイプillustration image 1
毎月の水兵補正タイプillustration image 1
市民社会階級illustration image 4
聖職者社会階級illustration image 3
労働者社会階級illustration image 1
貴族社会階級illustration image 2
農民社会階級illustration image 1
奴隷社会階級illustration image 6
兵士社会階級illustration image 1, illustration image 5european_gfxグラフィック文化illustration image 1, illustration image 3必要 9
社会階級
スクリプト 2
必要 1
- european_gfxillustration_image 1, illustration_image 3
使用 1
- event_illustration_foreground_triggerillustration_image 1, illustration_image 2…
tag = "characters_regular"
illustration_image = {
texture_file = "gfx/interface/illustrations/event/characters/sailors/north_german_sailors_metadata_os1080x440_d132x68.dds"
priority = 6
scope = country
trigger = {
scope:target_pop_type ?= {
OR = {
AND = {
}
}
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/event/characters/nobles/north_german/north_german_nobles_regular_metadata_os1080x440_d124x172.dds"
priority = 5
scope = country
trigger = {
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/event/characters/clergy/north_german/north_german_clergy_regular_metadata_os1080x440_d88x164.dds"
priority = 5
scope = country
trigger = {
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/event/characters/burghers/north_german/north_german_burghers_regular_metadata_os1080x440_d64x168.dds"
priority = 5
scope = country
trigger = {
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/event/characters/burghers/north_german/north_german_burghers_armed_metadata_os1080x440_d116x68.dds"
priority = 5
scope = country
trigger = {
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/event/characters/slaves/north_german/north_german_slaves_metadata_os1080x440_d0x120.dds"
priority = 5
scope = country
trigger = {
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/event/characters/peasants/north_german/north_german_peasants_regular_metadata_os1080x440_d64x200.dds"
priority = 1
scope = country
}
illustration_image = {
texture_file = "gfx/interface/illustrations/event/characters/empty.dds"
priority = 0
scope = country
trigger = {
always = yes
}
}