農奴を推進
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農奴を推進

pw_push_for_serfdomin_game/common/generic_actions/peasants_war_actions.txt:1

我々の権威に反抗する農民の暴徒は、地元領主によって完膚なきまでに鎮圧されるべきだ。統治の手綱を緩めてしまえば、我々は衆愚政治の犠牲者となりかねない!

必要農民戦争国難select trigger農奴制と自由民社会的価値allow

定義in_game/common/generic_actions/peasants_war_actions.txt:1

2type = disaster
4allow = {
5scope:actor = {
6estate_satisfaction:peasants_estate > estate_satisfaction_mild_bonus (0.1)
}
}
11automation_tick = never
12automation_tick_frequency = 12
13price = price:peasants_war_actions_price
15cooldown = {
16type = pw_push_for_serfdom
17years = 1
}
20select_trigger = {
21looking_for_a = disaster
22name = "choose_disaster" 国難を選択:
23target_flag = recipient
24column = {
25data = name
}
27visible = {
28disaster_type = disaster_type:peasants_war
29disaster_is_active = yes
}
}
33effect = {
34scope:actor = {
35change_societal_value = {
}
40add_estate_satisfaction = {
}
}
}
47ai_will_do = {
48add = 5
49add = {
50value = "scope:actor.estate_power(estate_type:nobles_estate)"
51multiply = 10
}
53add = {
54value = "scope:actor.estate_power(estate_type:peasants_estate)"
55multiply = -10
}
57add = {
58value = scope:actor.modifier:global_nobles_estate_power
59multiply = 10
}
61add = {
62value = scope:actor.modifier:global_peasants_estate_power
63multiply = -10
}
65if = {
66limit = {
67scope:actor = {
}
}
69subtract = scope:actor.societal_value:serfdom_vs_free_subjects
}
71else_if = {
72limit = {
73scope:actor = {
}
}
75add = {
76value = scope:actor.societal_value:serfdom_vs_free_subjects
77multiply = -1
}
}
80if = {
81limit = {
81scope:actor.modifier:monthly_towards_serfdom > 0
}
82add = {
83value = scope:actor.modifier:monthly_towards_serfdom
84multiply = 100
}
}
87if = {
88limit = {
88scope:actor.modifier:monthly_towards_free_subjects > 0
}
89subtract = {
90value = scope:actor.modifier:monthly_towards_free_subjects
91multiply = 100
}
}
94if = {
95limit = {
95scope:actor.government_power < 50
}
96subtract = -30
}
98if = {
99limit = {
99scope:actor.stability > 20
}
100add = scope:actor.stability
}
102else = {
103add = {
104value = scope:actor.stability
105multiply = -10
}
}
}
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