
アクションこのバージョンで変更
イタリア連盟を結成
我々には母国を守る責務がある。もし外国の征服者に対して団結できなければ、彼らの格好の餌食となるだろう……
第一次イタリア連盟国際組織allow, effect
第二次イタリア連盟国際組織allow, effect
第三次イタリア連盟国際組織allow, effect
同君上位国特待地位allow
キリスト教宗教グループpotential
イタリア戦争局面select triggerrecently_destroyed_a_league_variable変数allow定義in_game/common/generic_actions/italian_wars.txt:188
189type = situation
191potential = {
192scope:actor ?= {
193capital.region = region:italy_region
}
}
199allow = {
200custom_tooltip = {
201text = league_was_not_destroyed_in_the_last_2_years_tt 過去5年間、イタリア連盟は撃破されていない
}
204scope:actor ?= {
205at_war = no
206is_during_bankruptcy = no
207is_subject = no
209custom_tooltip = {
210text = is_not_leader_of_any_leagues_tt どの連盟のリーダーでもない
}
215trigger_if = {
216limit = {
216exists = union
}
217OR = {
218union = {
}
}
}
}
234custom_tooltip = {
235text = not_3_italian_leagues_exist 3つのイタリア連盟が存在しない
236NAND = {
}
}
}
243ai_tick = monthly
244ai_tick_frequency = 6
246automation_tick = never
247automation_tick_frequency = 12
248price = price:create_italian_league_price
250select_trigger = {
251looking_for_a = situation
257target_flag = recipient
258name = "choose_situation" 局面を選択:
259column = {
260data = name
}
}
268effect = {
269if = {
273custom_tooltip = {
274text = creates_italian_league_with_actor_leader_tt Actorをリーダーとするイタリア連盟国際組織を結成する
275create_international_organization = {
277add_country_to_international_organization = scope:actor
278set_leader_country = scope:actor
}
}
}
282else_if = {
286custom_tooltip = {
287text = creates_italian_league_with_actor_leader_tt Actorをリーダーとするイタリア連盟国際組織を結成する
288create_international_organization = {
290add_country_to_international_organization = scope:actor
291set_leader_country = scope:actor
}
}
}
295else_if = {
299custom_tooltip = {
300text = creates_italian_league_with_actor_leader_tt Actorをリーダーとするイタリア連盟国際組織を結成する
301create_international_organization = {
303add_country_to_international_organization = scope:actor
304set_leader_country = scope:actor
}
}
}
308else = {
308custom_tooltip = create_an_italian_league_tt 国際組織、イタリア連盟を結成する
}
309custom_tooltip = invite_every_ally_to_your_io_tt すべての同盟国をわが連盟に招待する!
310hidden_effect = {
311scope:actor = {
312every_related_country = {
313type = alliance
314limit = {
315at_war = no
316NOT = {
316has_cooldown = join_a_league
}
317NOR = {
}
}
}
}
}
}
330ai_will_do = {
331add = {
332value = 5
333desc = BASE_VALUE
}
335add = {
336value = scope:actor.modifier:aggressiveness_modifier
337subtract = scope:actor.modifier:carefulness_modifier
338multiply = 50
339desc = "aggressiveness modifier minus carefulness modifier"
}
341add = {
342value = scope:actor.total_control_scaled_population
343divide = 100
344ceiling = yes
345desc = "total_control_scaled_population"
}
348if = {
349limit = {
350scope:actor = {
350is_member_of_any_italian_wars_league = yes
}
}
352scope:actor = {
353subtract = {
354scope:league_leader_current = {
355scope:actor = {
356value = this_trust_of_prev
357multiply = 0.25
}
}
360desc = "our trust towards our leader"
}
362add = {
363value = 35
364multiply = "scope:actor.relative_strength(scope:league_leader_current)"
365desc = "our relative strength against our leader"
}
367add = {
368scope:league_leader_current = {
369scope:actor = {
370value = this_opinion_of_prev
371multiply = -0.15
}
}
374desc = "our opinion of our leader"
}
}
}
}