
アクション
化身を有効化
化身を有効化する。ただし、その化身の聖地のいずれかにアクセスできるか、そのHoly Sitesの所有国と同盟を結んでいる必要がある。
ヴィシュヌ神select trigger 2
ヒンドゥー教宗派国際組織potential
化身を許可補正タイプallow
ビシュヌ派ポリシーpotential
ヒンドゥー教宗教potential定義in_game/common/generic_actions/hindu_branches.txt:110
111type = religious
113sound = UI_action_religion_generic
115ai_tick = monthly
116ai_tick_frequency = 3
118automation_tick = monthly
119automation_tick_frequency = 1
120player_automated_category = religiousdoctrines
122potential = {
123scope:actor = {
125any_international_organizations_member_of = {
}
}
}
138price = price:activate_avatar
140select_trigger = {
141looking_for_a = religion
142source = actor
143target_flag = recipient
144name = "choose_religion" 宗教を選択:
145column = {
146data = name
}
}
150select_trigger = {
151looking_for_a = avatar
152target_flag = target
153name = "activate_avatar_choose_avatar" 有効にする化身を選択
154none_available_msg_key = "activate_avatar_no_avatars"
155column = {
156data = name
}
166enabled = {
167holy_site ?= {
168location = {
169OR = {
170owner ?= scope:actor
}
}
}
}
}
183effect = {
184if = {
185limit = {
186exists = scope:target
}
188scope:actor = {
189add_avatar = scope:target
}
}
}
194ai_will_do = {
196add = {
197value = "scope:target.modifier_utility(scope:actor)"
}
}