Déclencheur scripté
has_midgame_manufactory_building
Ce qu’il vérifie
Any buildings in location
Type de bâtimentHas tag:
midgame_manufactoryUtilisé par 1
Combination ActDès que cela se produit, Option 1…
Script 2
Utilisé par 2
- is_industrial_revolution_validHas midgame manufactory building
- is_manufactory_valid_locationHas midgame manufactory building
any_buildings_in_location = {
building_type = {
has_tag = midgame_manufactory
}
}