Relation diplomatiqueModifié dans cette version

Diplomatie mineure contrôlée

rein_in_junior_diplomacyin_game/common/scripted_relations/rein_in_junior_diplomacy.txt:1

Le Partenaire majeur enverra une partie de son corps diplomatique dans le but de contrôler les affaires diplomatiques de l'un de ses Partenaire mineur, lui interdisant de déclarer la guerre.

RequiertPartenaire majeurStatut spécialvisible, will expire triggerDébloquer la Contrôle de la Diplomatie mineureType de modificateurvisible, will expire trigger

2type = union
3category = {
4offer = CATEGORY_UNION_ACTIONS
5cancellation = CATEGORY_UNION_ACTIONS
}
7relation_type = oneway
8break_on_war = yes
9uses_diplo_capacity = giving
10diplomatic_capacity_cost = rein_in_junior_diplomacy_upkeep_cost
12request_visible = {
13always = no
}
15break_visible = {
16always = no
}
19institution_spread_to_second = monthly_institution_spread_severe (0.5)
21visible = {
22scope:actor = {
23union ?= {
25country_has_special_status = {
27country = scope:actor
}
}
}
}
33will_expire_trigger = {
34scope:first = {
35union ?= {
36OR = {
38NOT = {
39country_has_special_status = {
41country = scope:first
}
}
}
}
}
}
49wants_to_give_diplo_chance = {
50actor_max_relations = -20
51max_relations = -20
52border_distance = 0.5
}
55wants_to_give = {
56if = {
57limit = {
57scope:recipient = {
57is_ai = no
}
}
59subtract = {
60desc = "DIPLOREASON_BASE" Base
61value = 500
}
}
64else = {
65subtract = {
66desc = "DIPLOREASON_BASE" Base
67value = 25
}
69add = {
70desc = "DIPLOREASON_AVERAGE_CONQUEST_DESIRE" Désir moyen de conquête de Recipient
71value = 0
72save_temporary_value_as = {
73name = conquest_neighbors_number
74value = 0
}
76scope:recipient = {
77every_neighbor_country = {
78limit = {
79scope:recipient = {
80can_declare_war_on = prev
}
}
83scope:recipient = {
84add = "conquer_desire(prev)"
}
86save_temporary_value_as = {
87name = conquest_neighbors_number
88value = {
89value = scope:conquest_neighbors_number
90add = 1
}
}
}
}
95if = {
96limit = {
97exists = scope:conquest_neighbors_number
98scope:conquest_neighbors_number > 0
}
100divide = scope:conquest_neighbors_number
}
}
}
104if = {
105limit = {
106scope:actor = {
107OR = {
108is_rival_of = scope:recipient
109is_enemy_of = scope:recipient
}
}
}
114add = {
115desc = "DIPLOREASON_HOSTILE_RELATIONS" Relations hostiles déjà établies
116value = 200
}
}
119add = {
120desc = "ACTOR_WOULD_NEED_TO_PAY_FOR_DIPLOMACY" Il faudrait que Actor paie pour maintenir la relation
121value = scope:actor.diplomatic_capacity_without_maintenance
122subtract = scope:actor.used_diplomatic_capacity
123subtract = "scope:actor.diplomatic_capacity_of_new_relation(scope:recipient|scope:scripted_relation_type)"
124if = {
125limit = {
126NOT = {
126scope:actor.diplomatic_capacity_without_maintenance <= 0
}
}
128divide = scope:actor.diplomatic_capacity_without_maintenance
}
130max = 0
131multiply = 100
}
133add = {
134desc = "RELATIVE_ECONOMICAL_BASE"
135value = scope:recipient.country_economical_base
136multiply = 1.25
137divide = scope:actor.country_economical_base
138subtract = 1
139multiply = 100
}
141if = {
142limit = {
143scope:actor = {
144union ?= {
145international_organization_has_law = law:union_mutual_offense_law
}
}
}
149add = {
150desc = "DIPLOREASON_WILL_PREVENT_CALLED_TO_USELESS_WARS" Évitera tout appel à participer à des guerres inutiles
151value = 30
152if = {
153limit = {
154scope:actor.union = {
154international_organization_has_policy = policy:union_automatic_offense_policy
}
}
156add = 30
}
158if = {
159limit = {
160scope:actor.union = {
160international_organization_has_policy = policy:union_assured_offense_policy
}
}
162add = 70
}
}
}
}
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